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authortruebrain <truebrain@openttd.org>2011-11-29 23:15:35 +0000
committertruebrain <truebrain@openttd.org>2011-11-29 23:15:35 +0000
commit98103121d4f2ed1f1581919b7b1f343ccd410c12 (patch)
tree1e760dd6517a6b0f9fb669ec277139a8e3f9a4a3 /src/script/api/script_list.cpp
parentafdb67a3534f85b4efbd3327ece8137211042d7b (diff)
downloadopenttd-98103121d4f2ed1f1581919b7b1f343ccd410c12.tar.xz
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
Diffstat (limited to 'src/script/api/script_list.cpp')
-rw-r--r--src/script/api/script_list.cpp174
1 files changed, 87 insertions, 87 deletions
diff --git a/src/script/api/script_list.cpp b/src/script/api/script_list.cpp
index 331b852d8..37321fdcf 100644
--- a/src/script/api/script_list.cpp
+++ b/src/script/api/script_list.cpp
@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
-/** @file script_list.cpp Implementation of AIList. */
+/** @file script_list.cpp Implementation of ScriptList. */
#include "../../stdafx.h"
#include "script_list.hpp"
@@ -15,11 +15,11 @@
#include "../../script/squirrel.hpp"
/**
- * Base class for any AIList sorter.
+ * Base class for any ScriptList sorter.
*/
-class AIListSorter {
+class ScriptListSorter {
protected:
- AIList *list; ///< The list that's being sorted.
+ ScriptList *list; ///< The list that's being sorted.
bool has_no_more_items; ///< Whether we have more items to iterate over.
int32 item_next; ///< The next item we will show.
@@ -27,7 +27,7 @@ public:
/**
* Virtual dtor, needed to mute warnings.
*/
- virtual ~AIListSorter() { }
+ virtual ~ScriptListSorter() { }
/**
* Get the first item of the sorter.
@@ -61,18 +61,18 @@ public:
/**
* Sort by value, ascending.
*/
-class AIListSorterValueAscending : public AIListSorter {
+class ScriptListSorterValueAscending : public ScriptListSorter {
private:
- AIList::AIListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
- AIList::AIItemList *bucket_list; ///< The current bucket list we're iterator over.
- AIList::AIItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
+ ScriptList::ScriptListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
+ ScriptList::AIItemList *bucket_list; ///< The current bucket list we're iterator over.
+ ScriptList::AIItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
public:
/**
* Create a new sorter.
* @param list The list to sort.
*/
- AIListSorterValueAscending(AIList *list)
+ ScriptListSorterValueAscending(ScriptList *list)
{
this->list = list;
this->End();
@@ -147,18 +147,18 @@ public:
/**
* Sort by value, descending.
*/
-class AIListSorterValueDescending : public AIListSorter {
+class ScriptListSorterValueDescending : public ScriptListSorter {
private:
- AIList::AIListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
- AIList::AIItemList *bucket_list; ///< The current bucket list we're iterator over.
- AIList::AIItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
+ ScriptList::ScriptListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
+ ScriptList::AIItemList *bucket_list; ///< The current bucket list we're iterator over.
+ ScriptList::AIItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
public:
/**
* Create a new sorter.
* @param list The list to sort.
*/
- AIListSorterValueDescending(AIList *list)
+ ScriptListSorterValueDescending(ScriptList *list)
{
this->list = list;
this->End();
@@ -241,16 +241,16 @@ public:
/**
* Sort by item, ascending.
*/
-class AIListSorterItemAscending : public AIListSorter {
+class ScriptListSorterItemAscending : public ScriptListSorter {
private:
- AIList::AIListMap::iterator item_iter; ///< The iterator over the items in the map.
+ ScriptList::ScriptListMap::iterator item_iter; ///< The iterator over the items in the map.
public:
/**
* Create a new sorter.
* @param list The list to sort.
*/
- AIListSorterItemAscending(AIList *list)
+ ScriptListSorterItemAscending(ScriptList *list)
{
this->list = list;
this->End();
@@ -311,16 +311,16 @@ public:
/**
* Sort by item, descending.
*/
-class AIListSorterItemDescending : public AIListSorter {
+class ScriptListSorterItemDescending : public ScriptListSorter {
private:
- AIList::AIListMap::iterator item_iter; ///< The iterator over the items in the map.
+ ScriptList::ScriptListMap::iterator item_iter; ///< The iterator over the items in the map.
public:
/**
* Create a new sorter.
* @param list The list to sort.
*/
- AIListSorterItemDescending(AIList *list)
+ ScriptListSorterItemDescending(ScriptList *list)
{
this->list = list;
this->End();
@@ -381,27 +381,27 @@ public:
-AIList::AIList()
+ScriptList::ScriptList()
{
/* Default sorter */
- this->sorter = new AIListSorterValueDescending(this);
+ this->sorter = new ScriptListSorterValueDescending(this);
this->sorter_type = SORT_BY_VALUE;
this->sort_ascending = false;
this->initialized = false;
this->modifications = 0;
}
-AIList::~AIList()
+ScriptList::~ScriptList()
{
delete this->sorter;
}
-bool AIList::HasItem(int32 item)
+bool ScriptList::HasItem(int32 item)
{
return this->items.count(item) == 1;
}
-void AIList::Clear()
+void ScriptList::Clear()
{
this->modifications++;
@@ -410,7 +410,7 @@ void AIList::Clear()
this->sorter->End();
}
-void AIList::AddItem(int32 item, int32 value)
+void ScriptList::AddItem(int32 item, int32 value)
{
this->modifications++;
@@ -422,7 +422,7 @@ void AIList::AddItem(int32 item, int32 value)
this->SetValue(item, value);
}
-void AIList::RemoveItem(int32 item)
+void ScriptList::RemoveItem(int32 item)
{
this->modifications++;
@@ -436,13 +436,13 @@ void AIList::RemoveItem(int32 item)
this->items.erase(item);
}
-int32 AIList::Begin()
+int32 ScriptList::Begin()
{
this->initialized = true;
return this->sorter->Begin();
}
-int32 AIList::Next()
+int32 ScriptList::Next()
{
if (this->initialized == false) {
DEBUG(ai, 0, "Next() is invalid as Begin() is never called");
@@ -451,12 +451,12 @@ int32 AIList::Next()
return this->sorter->Next();
}
-bool AIList::IsEmpty()
+bool ScriptList::IsEmpty()
{
return this->items.empty();
}
-bool AIList::IsEnd()
+bool ScriptList::IsEnd()
{
if (this->initialized == false) {
DEBUG(ai, 0, "IsEnd() is invalid as Begin() is never called");
@@ -465,19 +465,19 @@ bool AIList::IsEnd()
return this->sorter->IsEnd();
}
-int32 AIList::Count()
+int32 ScriptList::Count()
{
return (int32)this->items.size();
}
-int32 AIList::GetValue(int32 item)
+int32 ScriptList::GetValue(int32 item)
{
if (!this->HasItem(item)) return 0;
return this->items[item];
}
-bool AIList::SetValue(int32 item, int32 value)
+bool ScriptList::SetValue(int32 item, int32 value)
{
this->modifications++;
@@ -495,7 +495,7 @@ bool AIList::SetValue(int32 item, int32 value)
return true;
}
-void AIList::Sort(SorterType sorter, bool ascending)
+void ScriptList::Sort(SorterType sorter, bool ascending)
{
this->modifications++;
@@ -506,17 +506,17 @@ void AIList::Sort(SorterType sorter, bool ascending)
switch (sorter) {
case SORT_BY_ITEM:
if (ascending) {
- this->sorter = new AIListSorterItemAscending(this);
+ this->sorter = new ScriptListSorterItemAscending(this);
} else {
- this->sorter = new AIListSorterItemDescending(this);
+ this->sorter = new ScriptListSorterItemDescending(this);
}
break;
case SORT_BY_VALUE:
if (ascending) {
- this->sorter = new AIListSorterValueAscending(this);
+ this->sorter = new ScriptListSorterValueAscending(this);
} else {
- this->sorter = new AIListSorterValueDescending(this);
+ this->sorter = new ScriptListSorterValueDescending(this);
}
break;
@@ -529,56 +529,56 @@ void AIList::Sort(SorterType sorter, bool ascending)
this->initialized = false;
}
-void AIList::AddList(AIList *list)
+void ScriptList::AddList(ScriptList *list)
{
- AIListMap *list_items = &list->items;
- for (AIListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
+ ScriptListMap *list_items = &list->items;
+ for (ScriptListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
this->AddItem((*iter).first);
this->SetValue((*iter).first, (*iter).second);
}
}
-void AIList::RemoveAboveValue(int32 value)
+void ScriptList::RemoveAboveValue(int32 value)
{
this->modifications++;
- for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
+ for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second > value) this->RemoveItem((*iter).first);
}
}
-void AIList::RemoveBelowValue(int32 value)
+void ScriptList::RemoveBelowValue(int32 value)
{
this->modifications++;
- for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
+ for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second < value) this->RemoveItem((*iter).first);
}
}
-void AIList::RemoveBetweenValue(int32 start, int32 end)
+void ScriptList::RemoveBetweenValue(int32 start, int32 end)
{
this->modifications++;
- for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
+ for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second > start && (*iter).second < end) this->RemoveItem((*iter).first);
}
}
-void AIList::RemoveValue(int32 value)
+void ScriptList::RemoveValue(int32 value)
{
this->modifications++;
- for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
+ for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second == value) this->RemoveItem((*iter).first);
}
}
-void AIList::RemoveTop(int32 count)
+void ScriptList::RemoveTop(int32 count)
{
this->modifications++;
@@ -592,7 +592,7 @@ void AIList::RemoveTop(int32 count)
switch (this->sorter_type) {
default: NOT_REACHED();
case SORT_BY_VALUE:
- for (AIListBucket::iterator iter = this->buckets.begin(); iter != this->buckets.end(); iter = this->buckets.begin()) {
+ for (ScriptListBucket::iterator iter = this->buckets.begin(); iter != this->buckets.end(); iter = this->buckets.begin()) {
AIItemList *items = &(*iter).second;
size_t size = items->size();
for (AIItemList::iterator iter = items->begin(); iter != items->end(); iter = items->begin()) {
@@ -607,7 +607,7 @@ void AIList::RemoveTop(int32 count)
break;
case SORT_BY_ITEM:
- for (AIListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter = this->items.begin()) {
+ for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter = this->items.begin()) {
if (--count < 0) return;
this->RemoveItem((*iter).first);
}
@@ -615,7 +615,7 @@ void AIList::RemoveTop(int32 count)
}
}
-void AIList::RemoveBottom(int32 count)
+void ScriptList::RemoveBottom(int32 count)
{
this->modifications++;
@@ -629,7 +629,7 @@ void AIList::RemoveBottom(int32 count)
switch (this->sorter_type) {
default: NOT_REACHED();
case SORT_BY_VALUE:
- for (AIListBucket::reverse_iterator iter = this->buckets.rbegin(); iter != this->buckets.rend(); iter = this->buckets.rbegin()) {
+ for (ScriptListBucket::reverse_iterator iter = this->buckets.rbegin(); iter != this->buckets.rend(); iter = this->buckets.rbegin()) {
AIItemList *items = &(*iter).second;
size_t size = items->size();
for (AIItemList::reverse_iterator iter = items->rbegin(); iter != items->rend(); iter = items->rbegin()) {
@@ -643,7 +643,7 @@ void AIList::RemoveBottom(int32 count)
}
case SORT_BY_ITEM:
- for (AIListMap::reverse_iterator iter = this->items.rbegin(); iter != this->items.rend(); iter = this->items.rbegin()) {
+ for (ScriptListMap::reverse_iterator iter = this->items.rbegin(); iter != this->items.rend(); iter = this->items.rbegin()) {
if (--count < 0) return;
this->RemoveItem((*iter).first);
}
@@ -651,76 +651,76 @@ void AIList::RemoveBottom(int32 count)
}
}
-void AIList::RemoveList(AIList *list)
+void ScriptList::RemoveList(ScriptList *list)
{
this->modifications++;
- AIListMap *list_items = &list->items;
- for (AIListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
+ ScriptListMap *list_items = &list->items;
+ for (ScriptListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
this->RemoveItem((*iter).first);
}
}
-void AIList::KeepAboveValue(int32 value)
+void ScriptList::KeepAboveValue(int32 value)
{
this->modifications++;
- for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
+ for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second <= value) this->RemoveItem((*iter).first);
}
}
-void AIList::KeepBelowValue(int32 value)
+void ScriptList::KeepBelowValue(int32 value)
{
this->modifications++;
- for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
+ for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second >= value) this->RemoveItem((*iter).first);
}
}
-void AIList::KeepBetweenValue(int32 start, int32 end)
+void ScriptList::KeepBetweenValue(int32 start, int32 end)
{
this->modifications++;
- for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
+ for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second <= start || (*iter).second >= end) this->RemoveItem((*iter).first);
}
}
-void AIList::KeepValue(int32 value)
+void ScriptList::KeepValue(int32 value)
{
this->modifications++;
- for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
+ for (ScriptListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second != value) this->RemoveItem((*iter).first);
}
}
-void AIList::KeepTop(int32 count)
+void ScriptList::KeepTop(int32 count)
{
this->modifications++;
this->RemoveBottom(this->Count() - count);
}
-void AIList::KeepBottom(int32 count)
+void ScriptList::KeepBottom(int32 count)
{
this->modifications++;
this->RemoveTop(this->Count() - count);
}
-void AIList::KeepList(AIList *list)
+void ScriptList::KeepList(ScriptList *list)
{
this->modifications++;
- AIList tmp;
- for (AIListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
+ ScriptList tmp;
+ for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
tmp.AddItem((*iter).first);
tmp.SetValue((*iter).first, (*iter).second);
}
@@ -729,7 +729,7 @@ void AIList::KeepList(AIList *list)
this->RemoveList(&tmp);
}
-SQInteger AIList::_get(HSQUIRRELVM vm)
+SQInteger ScriptList::_get(HSQUIRRELVM vm)
{
if (sq_gettype(vm, 2) != OT_INTEGER) return SQ_ERROR;
@@ -742,7 +742,7 @@ SQInteger AIList::_get(HSQUIRRELVM vm)
return 1;
}
-SQInteger AIList::_set(HSQUIRRELVM vm)
+SQInteger ScriptList::_set(HSQUIRRELVM vm)
{
if (sq_gettype(vm, 2) != OT_INTEGER) return SQ_ERROR;
if (sq_gettype(vm, 3) != OT_INTEGER || sq_gettype(vm, 3) == OT_NULL) {
@@ -766,7 +766,7 @@ SQInteger AIList::_set(HSQUIRRELVM vm)
return 0;
}
-SQInteger AIList::_nexti(HSQUIRRELVM vm)
+SQInteger ScriptList::_nexti(HSQUIRRELVM vm)
{
if (sq_gettype(vm, 2) == OT_NULL) {
if (this->IsEmpty()) {
@@ -790,15 +790,15 @@ SQInteger AIList::_nexti(HSQUIRRELVM vm)
return 1;
}
-SQInteger AIList::Valuate(HSQUIRRELVM vm)
+SQInteger ScriptList::Valuate(HSQUIRRELVM vm)
{
this->modifications++;
- /* The first parameter is the instance of AIList. */
+ /* The first parameter is the instance of ScriptList. */
int nparam = sq_gettop(vm) - 1;
if (nparam < 1) {
- return sq_throwerror(vm, _SC("You need to give a least a Valuator as parameter to AIList::Valuate"));
+ return sq_throwerror(vm, _SC("You need to give a least a Valuator as parameter to ScriptList::Valuate"));
}
/* Make sure the valuator function is really a function, and not any
@@ -811,13 +811,13 @@ SQInteger AIList::Valuate(HSQUIRRELVM vm)
/* Don't allow docommand from a Valuator, as we can't resume in
* mid C++-code. */
- bool backup_allow = AIObject::GetAllowDoCommand();
- AIObject::SetAllowDoCommand(false);
+ bool backup_allow = ScriptObject::GetAllowDoCommand();
+ ScriptObject::SetAllowDoCommand(false);
/* Push the function to call */
sq_push(vm, 2);
- for (AIListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
+ for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
/* Check for changing of items. */
int previous_modification_count = this->modifications;
@@ -831,7 +831,7 @@ SQInteger AIList::Valuate(HSQUIRRELVM vm)
/* Call the function. Squirrel pops all parameters and pushes the return value. */
if (SQ_FAILED(sq_call(vm, nparam + 1, SQTrue, SQTrue))) {
- AIObject::SetAllowDoCommand(backup_allow);
+ ScriptObject::SetAllowDoCommand(backup_allow);
return SQ_ERROR;
}
@@ -854,7 +854,7 @@ SQInteger AIList::Valuate(HSQUIRRELVM vm)
/* See below for explanation. The extra pop is the return value. */
sq_pop(vm, nparam + 4);
- AIObject::SetAllowDoCommand(backup_allow);
+ ScriptObject::SetAllowDoCommand(backup_allow);
return sq_throwerror(vm, _SC("return value of valuator is not valid (not integer/bool)"));
}
}
@@ -864,7 +864,7 @@ SQInteger AIList::Valuate(HSQUIRRELVM vm)
/* See below for explanation. The extra pop is the return value. */
sq_pop(vm, nparam + 4);
- AIObject::SetAllowDoCommand(backup_allow);
+ ScriptObject::SetAllowDoCommand(backup_allow);
return sq_throwerror(vm, _SC("modifying valuated list outside of valuator function"));
}
@@ -879,9 +879,9 @@ SQInteger AIList::Valuate(HSQUIRRELVM vm)
* 1. The root stable (as instance object).
* 2. The valuator function.
* 3. The parameters given to this function.
- * 4. The AIList instance object. */
+ * 4. The ScriptList instance object. */
sq_pop(vm, nparam + 3);
- AIObject::SetAllowDoCommand(backup_allow);
+ ScriptObject::SetAllowDoCommand(backup_allow);
return 0;
}