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authorPatric Stout <truebrain@openttd.org>2021-01-09 15:15:14 +0100
committerGitHub <noreply@github.com>2021-01-09 15:15:14 +0100
commit218f40eea2227dddb2e3475f4f89d08ffd5c9c6f (patch)
tree444fda7b347d1d1651efa2a36251e2867cb3708f /src/script/api/game_changelog.hpp
parent3dbdb1c7e3d5b7561d87d2cf891809324064bc1c (diff)
downloadopenttd-218f40eea2227dddb2e3475f4f89d08ffd5c9c6f.tar.xz
Add: [Script] ScriptCargo::GetName, to get the human readable name of a cargo (#8544)
Of course this translates into AICargo.GetName() for AIs and GSCargo.GetName() for GameScripts.
Diffstat (limited to 'src/script/api/game_changelog.hpp')
-rw-r--r--src/script/api/game_changelog.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp
index 1f43cdea1..cbb862f1c 100644
--- a/src/script/api/game_changelog.hpp
+++ b/src/script/api/game_changelog.hpp
@@ -18,6 +18,7 @@
* This version is not yet released. The following changes are not set in stone yet.
*
* API additions:
+ * \li GSCargo::GetName
* \li GSEventStoryPageButtonClick
* \li GSEventStoryPageTileSelect
* \li GSEventStoryPageVehicleSelect