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authorNiels Martin Hansen <nielsm@indvikleren.dk>2020-05-22 22:22:55 +0200
committerGitHub <noreply@github.com>2020-05-22 22:22:55 +0200
commit800ade77021b34adf8daa5ca5de0efaa8df24152 (patch)
tree7a2eb5c73c926476c81cd782bcb9b42c93bafdc4 /src/script/api/game_changelog.hpp
parentc972a63c8cbee7fa8d6d5af2cbbecb8c75ee561a (diff)
downloadopenttd-800ade77021b34adf8daa5ca5de0efaa8df24152.tar.xz
Feature: Push-buttons on storybook pages (#7896)
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle. Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
Diffstat (limited to 'src/script/api/game_changelog.hpp')
-rw-r--r--src/script/api/game_changelog.hpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp
index df8c663a0..69c4d971a 100644
--- a/src/script/api/game_changelog.hpp
+++ b/src/script/api/game_changelog.hpp
@@ -17,6 +17,14 @@
*
* This version is not yet released. The following changes are not set in stone yet.
*
+ * API additions:
+ * \li GSEventStoryPageButtonClick
+ * \li GSEventStoryPageTileSelect
+ * \li GSEventStoryPageVehicleSelect
+ * \li GSStoryPage::MakePushButtonReference
+ * \li GSStoryPage::MakeTileButtonReference
+ * \li GSStoryPage::MakeVehicleButtonReference
+ *
* \b 1.10.0
*
* API additions: