From 800ade77021b34adf8daa5ca5de0efaa8df24152 Mon Sep 17 00:00:00 2001 From: Niels Martin Hansen Date: Fri, 22 May 2020 22:22:55 +0200 Subject: Feature: Push-buttons on storybook pages (#7896) Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle. Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit. --- src/script/api/game_changelog.hpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/script/api/game_changelog.hpp') diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp index df8c663a0..69c4d971a 100644 --- a/src/script/api/game_changelog.hpp +++ b/src/script/api/game_changelog.hpp @@ -17,6 +17,14 @@ * * This version is not yet released. The following changes are not set in stone yet. * + * API additions: + * \li GSEventStoryPageButtonClick + * \li GSEventStoryPageTileSelect + * \li GSEventStoryPageVehicleSelect + * \li GSStoryPage::MakePushButtonReference + * \li GSStoryPage::MakeTileButtonReference + * \li GSStoryPage::MakeVehicleButtonReference + * * \b 1.10.0 * * API additions: -- cgit v1.2.3-54-g00ecf