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author | glx <glx@openttd.org> | 2019-03-12 15:37:57 +0100 |
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committer | glx22 <glx22@users.noreply.github.com> | 2020-07-16 00:53:26 +0200 |
commit | 4079c47b6cd5d210bdc31eff2040fb5aeb0f10de (patch) | |
tree | d4b685a3709ee7f98bfac6ff352af405da8014ec /src/script/api/game/game_waypoint.hpp.sq | |
parent | 8794c61f25dfe055296ed500c54d22613fbcb73f (diff) | |
download | openttd-4079c47b6cd5d210bdc31eff2040fb5aeb0f10de.tar.xz |
Change: rewrote squirrel_export in CMake
Diffstat (limited to 'src/script/api/game/game_waypoint.hpp.sq')
-rw-r--r-- | src/script/api/game/game_waypoint.hpp.sq | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/src/script/api/game/game_waypoint.hpp.sq b/src/script/api/game/game_waypoint.hpp.sq deleted file mode 100644 index f74902c97..000000000 --- a/src/script/api/game/game_waypoint.hpp.sq +++ /dev/null @@ -1,40 +0,0 @@ -/* - * This file is part of OpenTTD. - * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. - * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. - */ - -/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ - -#include "../script_waypoint.hpp" -#include "../template/template_waypoint.hpp.sq" - - -template <> const char *GetClassName<ScriptWaypoint, ST_GS>() { return "GSWaypoint"; } - -void SQGSWaypoint_Register(Squirrel *engine) -{ - DefSQClass<ScriptWaypoint, ST_GS> SQGSWaypoint("GSWaypoint"); - SQGSWaypoint.PreRegister(engine, "GSBaseStation"); - SQGSWaypoint.AddConstructor<void (ScriptWaypoint::*)(), 1>(engine, "x"); - - SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::ERR_WAYPOINT_BASE, "ERR_WAYPOINT_BASE"); - SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT, "ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT"); - SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS, "ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS"); - SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::WAYPOINT_RAIL, "WAYPOINT_RAIL"); - SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::WAYPOINT_BUOY, "WAYPOINT_BUOY"); - SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::WAYPOINT_ANY, "WAYPOINT_ANY"); - - ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT, ScriptWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT); - ScriptError::RegisterErrorMap(STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING, ScriptWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS); - - ScriptError::RegisterErrorMapString(ScriptWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT, "ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT"); - ScriptError::RegisterErrorMapString(ScriptWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS, "ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS"); - - SQGSWaypoint.DefSQStaticMethod(engine, &ScriptWaypoint::IsValidWaypoint, "IsValidWaypoint", 2, ".i"); - SQGSWaypoint.DefSQStaticMethod(engine, &ScriptWaypoint::GetWaypointID, "GetWaypointID", 2, ".i"); - SQGSWaypoint.DefSQStaticMethod(engine, &ScriptWaypoint::HasWaypointType, "HasWaypointType", 3, ".ii"); - - SQGSWaypoint.PostRegister(engine); -} |