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authorglx <glx@openttd.org>2019-03-12 15:37:57 +0100
committerglx22 <glx22@users.noreply.github.com>2020-07-16 00:53:26 +0200
commit4079c47b6cd5d210bdc31eff2040fb5aeb0f10de (patch)
treed4b685a3709ee7f98bfac6ff352af405da8014ec /src/script/api/game/game_town.hpp.sq
parent8794c61f25dfe055296ed500c54d22613fbcb73f (diff)
downloadopenttd-4079c47b6cd5d210bdc31eff2040fb5aeb0f10de.tar.xz
Change: rewrote squirrel_export in CMake
Diffstat (limited to 'src/script/api/game/game_town.hpp.sq')
-rw-r--r--src/script/api/game/game_town.hpp.sq88
1 files changed, 0 insertions, 88 deletions
diff --git a/src/script/api/game/game_town.hpp.sq b/src/script/api/game/game_town.hpp.sq
deleted file mode 100644
index 5cf394ca1..000000000
--- a/src/script/api/game/game_town.hpp.sq
+++ /dev/null
@@ -1,88 +0,0 @@
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
-
-#include "../script_town.hpp"
-#include "../template/template_town.hpp.sq"
-
-
-template <> const char *GetClassName<ScriptTown, ST_GS>() { return "GSTown"; }
-
-void SQGSTown_Register(Squirrel *engine)
-{
- DefSQClass<ScriptTown, ST_GS> SQGSTown("GSTown");
- SQGSTown.PreRegister(engine);
- SQGSTown.AddConstructor<void (ScriptTown::*)(), 1>(engine, "x");
-
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ADVERTISE_SMALL, "TOWN_ACTION_ADVERTISE_SMALL");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ADVERTISE_MEDIUM, "TOWN_ACTION_ADVERTISE_MEDIUM");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ADVERTISE_LARGE, "TOWN_ACTION_ADVERTISE_LARGE");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ROAD_REBUILD, "TOWN_ACTION_ROAD_REBUILD");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_ACTION_BUILD_STATUE, "TOWN_ACTION_BUILD_STATUE");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_ACTION_FUND_BUILDINGS, "TOWN_ACTION_FUND_BUILDINGS");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_ACTION_BUY_RIGHTS, "TOWN_ACTION_BUY_RIGHTS");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_ACTION_BRIBE, "TOWN_ACTION_BRIBE");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_NONE, "TOWN_RATING_NONE");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_APPALLING, "TOWN_RATING_APPALLING");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_VERY_POOR, "TOWN_RATING_VERY_POOR");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_POOR, "TOWN_RATING_POOR");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_MEDIOCRE, "TOWN_RATING_MEDIOCRE");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_GOOD, "TOWN_RATING_GOOD");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_VERY_GOOD, "TOWN_RATING_VERY_GOOD");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_EXCELLENT, "TOWN_RATING_EXCELLENT");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_OUTSTANDING, "TOWN_RATING_OUTSTANDING");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_INVALID, "TOWN_RATING_INVALID");
- SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_ORIGINAL, "ROAD_LAYOUT_ORIGINAL");
- SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_BETTER_ROADS, "ROAD_LAYOUT_BETTER_ROADS");
- SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_2x2, "ROAD_LAYOUT_2x2");
- SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_3x3, "ROAD_LAYOUT_3x3");
- SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_INVALID, "ROAD_LAYOUT_INVALID");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_SMALL, "TOWN_SIZE_SMALL");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_MEDIUM, "TOWN_SIZE_MEDIUM");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_LARGE, "TOWN_SIZE_LARGE");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_SIZE_INVALID, "TOWN_SIZE_INVALID");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_GROWTH_NONE, "TOWN_GROWTH_NONE");
- SQGSTown.DefSQConst(engine, ScriptTown::TOWN_GROWTH_NORMAL, "TOWN_GROWTH_NORMAL");
-
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetTownCount, "GetTownCount", 1, ".");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsValidTown, "IsValidTown", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetName, "GetName", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetName, "SetName", 3, ".i.");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetText, "SetText", 3, ".i.");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetPopulation, "GetPopulation", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetHouseCount, "GetHouseCount", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLocation, "GetLocation", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthProduction, "GetLastMonthProduction", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthSupplied, "GetLastMonthSupplied", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthTransportedPercentage, "GetLastMonthTransportedPercentage", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthReceived, "GetLastMonthReceived", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetCargoGoal, "SetCargoGoal", 4, ".iii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetCargoGoal, "GetCargoGoal", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetGrowthRate, "SetGrowthRate", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetGrowthRate, "GetGrowthRate", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::HasStatue, "HasStatue", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsCity, "IsCity", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRoadReworkDuration, "GetRoadReworkDuration", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetFundBuildingsDuration, "GetFundBuildingsDuration", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetExclusiveRightsCompany, "GetExclusiveRightsCompany", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetExclusiveRightsDuration, "GetExclusiveRightsDuration", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsActionAvailable, "IsActionAvailable", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::PerformTownAction, "PerformTownAction", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::ExpandTown, "ExpandTown", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::FoundTown, "FoundTown", 6, ".iibi.");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRating, "GetRating", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDetailedRating, "GetDetailedRating", 3, ".ii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::ChangeRating, "ChangeRating", 4, ".iii");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetAllowedNoise, "GetAllowedNoise", 2, ".i");
- SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRoadLayout, "GetRoadLayout", 2, ".i");
-
- SQGSTown.PostRegister(engine);
-}