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author | glx <glx@openttd.org> | 2019-03-12 15:37:57 +0100 |
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committer | glx22 <glx22@users.noreply.github.com> | 2020-07-16 00:53:26 +0200 |
commit | 4079c47b6cd5d210bdc31eff2040fb5aeb0f10de (patch) | |
tree | d4b685a3709ee7f98bfac6ff352af405da8014ec /src/script/api/ai/ai_sign.hpp.sq | |
parent | 8794c61f25dfe055296ed500c54d22613fbcb73f (diff) | |
download | openttd-4079c47b6cd5d210bdc31eff2040fb5aeb0f10de.tar.xz |
Change: rewrote squirrel_export in CMake
Diffstat (limited to 'src/script/api/ai/ai_sign.hpp.sq')
-rw-r--r-- | src/script/api/ai/ai_sign.hpp.sq | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/src/script/api/ai/ai_sign.hpp.sq b/src/script/api/ai/ai_sign.hpp.sq deleted file mode 100644 index e6c78c934..000000000 --- a/src/script/api/ai/ai_sign.hpp.sq +++ /dev/null @@ -1,37 +0,0 @@ -/* - * This file is part of OpenTTD. - * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. - * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. - */ - -/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ - -#include "../script_sign.hpp" -#include "../template/template_sign.hpp.sq" - - -template <> const char *GetClassName<ScriptSign, ST_AI>() { return "AISign"; } - -void SQAISign_Register(Squirrel *engine) -{ - DefSQClass<ScriptSign, ST_AI> SQAISign("AISign"); - SQAISign.PreRegister(engine); - SQAISign.AddConstructor<void (ScriptSign::*)(), 1>(engine, "x"); - - SQAISign.DefSQConst(engine, ScriptSign::ERR_SIGN_BASE, "ERR_SIGN_BASE"); - SQAISign.DefSQConst(engine, ScriptSign::ERR_SIGN_TOO_MANY_SIGNS, "ERR_SIGN_TOO_MANY_SIGNS"); - - ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_SIGNS, ScriptSign::ERR_SIGN_TOO_MANY_SIGNS); - - ScriptError::RegisterErrorMapString(ScriptSign::ERR_SIGN_TOO_MANY_SIGNS, "ERR_SIGN_TOO_MANY_SIGNS"); - - SQAISign.DefSQStaticMethod(engine, &ScriptSign::IsValidSign, "IsValidSign", 2, ".i"); - SQAISign.DefSQStaticMethod(engine, &ScriptSign::SetName, "SetName", 3, ".i."); - SQAISign.DefSQStaticMethod(engine, &ScriptSign::GetName, "GetName", 2, ".i"); - SQAISign.DefSQStaticMethod(engine, &ScriptSign::GetLocation, "GetLocation", 2, ".i"); - SQAISign.DefSQStaticMethod(engine, &ScriptSign::BuildSign, "BuildSign", 3, ".i."); - SQAISign.DefSQStaticMethod(engine, &ScriptSign::RemoveSign, "RemoveSign", 2, ".i"); - - SQAISign.PostRegister(engine); -} |