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authorglx <glx@openttd.org>2019-03-12 15:37:57 +0100
committerglx22 <glx22@users.noreply.github.com>2020-07-16 00:53:26 +0200
commit4079c47b6cd5d210bdc31eff2040fb5aeb0f10de (patch)
treed4b685a3709ee7f98bfac6ff352af405da8014ec /src/script/api/ai/ai_sign.hpp.sq
parent8794c61f25dfe055296ed500c54d22613fbcb73f (diff)
downloadopenttd-4079c47b6cd5d210bdc31eff2040fb5aeb0f10de.tar.xz
Change: rewrote squirrel_export in CMake
Diffstat (limited to 'src/script/api/ai/ai_sign.hpp.sq')
-rw-r--r--src/script/api/ai/ai_sign.hpp.sq37
1 files changed, 0 insertions, 37 deletions
diff --git a/src/script/api/ai/ai_sign.hpp.sq b/src/script/api/ai/ai_sign.hpp.sq
deleted file mode 100644
index e6c78c934..000000000
--- a/src/script/api/ai/ai_sign.hpp.sq
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
-
-#include "../script_sign.hpp"
-#include "../template/template_sign.hpp.sq"
-
-
-template <> const char *GetClassName<ScriptSign, ST_AI>() { return "AISign"; }
-
-void SQAISign_Register(Squirrel *engine)
-{
- DefSQClass<ScriptSign, ST_AI> SQAISign("AISign");
- SQAISign.PreRegister(engine);
- SQAISign.AddConstructor<void (ScriptSign::*)(), 1>(engine, "x");
-
- SQAISign.DefSQConst(engine, ScriptSign::ERR_SIGN_BASE, "ERR_SIGN_BASE");
- SQAISign.DefSQConst(engine, ScriptSign::ERR_SIGN_TOO_MANY_SIGNS, "ERR_SIGN_TOO_MANY_SIGNS");
-
- ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_SIGNS, ScriptSign::ERR_SIGN_TOO_MANY_SIGNS);
-
- ScriptError::RegisterErrorMapString(ScriptSign::ERR_SIGN_TOO_MANY_SIGNS, "ERR_SIGN_TOO_MANY_SIGNS");
-
- SQAISign.DefSQStaticMethod(engine, &ScriptSign::IsValidSign, "IsValidSign", 2, ".i");
- SQAISign.DefSQStaticMethod(engine, &ScriptSign::SetName, "SetName", 3, ".i.");
- SQAISign.DefSQStaticMethod(engine, &ScriptSign::GetName, "GetName", 2, ".i");
- SQAISign.DefSQStaticMethod(engine, &ScriptSign::GetLocation, "GetLocation", 2, ".i");
- SQAISign.DefSQStaticMethod(engine, &ScriptSign::BuildSign, "BuildSign", 3, ".i.");
- SQAISign.DefSQStaticMethod(engine, &ScriptSign::RemoveSign, "RemoveSign", 2, ".i");
-
- SQAISign.PostRegister(engine);
-}