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authorfrosch <frosch@openttd.org>2011-11-01 16:51:47 +0000
committerfrosch <frosch@openttd.org>2011-11-01 16:51:47 +0000
commitbbc3409942565cd6876016e270288517cb6acafb (patch)
tree3079bbaa5682e25b2805774cd2382e9c0c6ef109 /src/saveload
parente802dc66b9d1e913e77816184ed2744f737823ec (diff)
downloadopenttd-bbc3409942565cd6876016e270288517cb6acafb.tar.xz
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/vehicle_sl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp
index f801e9988..05e0e4ca7 100644
--- a/src/saveload/vehicle_sl.cpp
+++ b/src/saveload/vehicle_sl.cpp
@@ -419,12 +419,12 @@ void AfterLoadVehicles(bool part_of_load)
case VEH_TRAIN:
case VEH_SHIP:
- v->cur_image = v->GetImage(v->direction);
+ v->cur_image = v->GetImage(v->direction, EIT_ON_MAP);
break;
case VEH_AIRCRAFT:
if (Aircraft::From(v)->IsNormalAircraft()) {
- v->cur_image = v->GetImage(v->direction);
+ v->cur_image = v->GetImage(v->direction, EIT_ON_MAP);
/* The plane's shadow will have the same image as the plane */
Vehicle *shadow = v->Next();
@@ -433,7 +433,7 @@ void AfterLoadVehicles(bool part_of_load)
/* In the case of a helicopter we will update the rotor sprites */
if (v->subtype == AIR_HELICOPTER) {
Vehicle *rotor = shadow->Next();
- rotor->cur_image = GetRotorImage(Aircraft::From(v));
+ rotor->cur_image = GetRotorImage(Aircraft::From(v), EIT_ON_MAP);
}
UpdateAircraftCache(Aircraft::From(v));