summaryrefslogtreecommitdiff
path: root/src/saveload
diff options
context:
space:
mode:
authorPatric Stout <truebrain@openttd.org>2021-06-10 11:11:55 +0200
committerPatric Stout <github@truebrain.nl>2021-06-14 21:58:05 +0200
commitaa02bf27f6217f6ba9006ae95856ecdd837245c9 (patch)
tree8dcbc1d196cb86eea7b58247ed7061f0f9e81abb /src/saveload
parent0bdca02bdf524647c8496318551ed48220bd90de (diff)
downloadopenttd-aa02bf27f6217f6ba9006ae95856ecdd837245c9.tar.xz
Codechange: use as much of STNN code for STNS as possible
There was a lot of code duplication for no real reason. Now with SLEG_STRUCT support, we can just re-use the code, hopefully making it easier for future-us to make changes to this, without breaking everything for old games.
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/station_sl.cpp201
1 files changed, 89 insertions, 112 deletions
diff --git a/src/saveload/station_sl.cpp b/src/saveload/station_sl.cpp
index 21989139f..4421e0f9f 100644
--- a/src/saveload/station_sl.cpp
+++ b/src/saveload/station_sl.cpp
@@ -156,63 +156,6 @@ static const SaveLoad _roadstop_desc[] = {
SLE_CONDNULL(1, SLV_25, SLV_26),
};
-static const SaveLoad _old_station_desc[] = {
- SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
- SLE_CONDVAR(Station, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
- SLE_CONDNULL(4, SL_MIN_VERSION, SLV_6), ///< bus/lorry tile
- SLE_CONDVAR(Station, train_station.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
- SLE_CONDVAR(Station, train_station.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
- SLE_CONDVAR(Station, airport.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
- SLE_CONDVAR(Station, airport.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
- SLE_CONDNULL(2, SL_MIN_VERSION, SLV_6),
- SLE_CONDNULL(4, SLV_6, SLV_MULTITILE_DOCKS),
- SLE_REF(Station, town, REF_TOWN),
- SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
- SLE_CONDVAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SL_MAX_VERSION),
-
- SLE_CONDNULL(1, SL_MIN_VERSION, SLV_4), ///< alpha_order
-
- SLE_VAR(Station, string_id, SLE_STRINGID),
- SLE_CONDSSTR(Station, name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION),
- SLE_CONDVAR(Station, indtype, SLE_UINT8, SLV_103, SL_MAX_VERSION),
- SLE_CONDVAR(Station, had_vehicle_of_type, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_122),
- SLE_CONDVAR(Station, had_vehicle_of_type, SLE_UINT8, SLV_122, SL_MAX_VERSION),
-
- SLE_VAR(Station, time_since_load, SLE_UINT8),
- SLE_VAR(Station, time_since_unload, SLE_UINT8),
- SLE_VAR(Station, delete_ctr, SLE_UINT8),
- SLE_VAR(Station, owner, SLE_UINT8),
- SLE_VAR(Station, facilities, SLE_UINT8),
- SLE_VAR(Station, airport.type, SLE_UINT8),
-
- SLE_CONDNULL(2, SL_MIN_VERSION, SLV_6), ///< Truck/bus stop status
- SLE_CONDNULL(1, SL_MIN_VERSION, SLV_5), ///< Blocked months
-
- SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U16, SL_MIN_VERSION, SLV_3),
- SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U32, SLV_3, SLV_46),
- SLE_CONDVAR(Station, airport.flags, SLE_UINT64, SLV_46, SL_MAX_VERSION),
-
- SLE_CONDNULL(2, SL_MIN_VERSION, SLV_26), ///< last-vehicle
- SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, SLV_26, SL_MAX_VERSION),
-
- SLE_CONDNULL(2, SLV_3, SLV_26), ///< custom station class and id
- SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, SLV_3, SLV_31),
- SLE_CONDVAR(Station, build_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
-
- SLE_CONDREF(Station, bus_stops, REF_ROADSTOPS, SLV_6, SL_MAX_VERSION),
- SLE_CONDREF(Station, truck_stops, REF_ROADSTOPS, SLV_6, SL_MAX_VERSION),
-
- /* Used by newstations for graphic variations */
- SLE_CONDVAR(Station, random_bits, SLE_UINT16, SLV_27, SL_MAX_VERSION),
- SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, SLV_27, SL_MAX_VERSION),
- SLE_CONDVAR(Station, num_specs, SLE_UINT8, SLV_27, SL_MAX_VERSION),
-
- SLE_CONDREFLIST(Station, loading_vehicles, REF_VEHICLE, SLV_57, SL_MAX_VERSION),
-
- /* reserve extra space in savegame here. (currently 32 bytes) */
- SLE_CONDNULL(32, SLV_2, SL_MAX_VERSION),
-};
-
static uint16 _waiting_acceptance;
static uint32 _num_flows;
static uint16 _cargo_source;
@@ -426,11 +369,30 @@ public:
memcpy(st->airport.psa->storage, _old_st_persistent_storage.storage, sizeof(_old_st_persistent_storage.storage));
}
- uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
+ uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
for (CargoID i = 0; i < num_cargo; i++) {
- SlObject(&st->goods[i], this->GetDescription());
+ GoodsEntry *ge = &st->goods[i];
+ SlObject(ge, this->GetDescription());
if (IsSavegameVersionBefore(SLV_183)) {
- SwapPackets(&st->goods[i]);
+ SwapPackets(ge);
+ }
+ if (IsSavegameVersionBefore(SLV_68)) {
+ SB(ge->status, GoodsEntry::GES_ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15));
+ if (GB(_waiting_acceptance, 0, 12) != 0) {
+ /* In old versions, enroute_from used 0xFF as INVALID_STATION */
+ StationID source = (IsSavegameVersionBefore(SLV_7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
+
+ /* Make sure we can allocate the CargoPacket. This is safe
+ * as there can only be ~64k stations and 32 cargoes in these
+ * savegame versions. As the CargoPacketPool has more than
+ * 16 million entries; it fits by an order of magnitude. */
+ assert(CargoPacket::CanAllocateItem());
+
+ /* Don't construct the packet with station here, because that'll fail with old savegames */
+ CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_days, source, _cargo_source_xy, _cargo_source_xy, _cargo_feeder_share);
+ ge->cargo.Append(cp, INVALID_STATION);
+ SB(ge->status, GoodsEntry::GES_RATING, 1, 1);
+ }
}
}
}
@@ -439,7 +401,7 @@ public:
{
Station *st = Station::From(bst);
- uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
+ uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
for (CargoID i = 0; i < num_cargo; i++) {
GoodsEntry *ge = &st->goods[i];
if (IsSavegameVersionBefore(SLV_183)) {
@@ -453,75 +415,88 @@ public:
}
};
+static const SaveLoad _old_station_desc[] = {
+ SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
+ SLE_CONDVAR(Station, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
+ SLE_CONDNULL(4, SL_MIN_VERSION, SLV_6), ///< bus/lorry tile
+ SLE_CONDVAR(Station, train_station.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
+ SLE_CONDVAR(Station, train_station.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
+ SLE_CONDVAR(Station, airport.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
+ SLE_CONDVAR(Station, airport.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
+ SLE_CONDNULL(2, SL_MIN_VERSION, SLV_6),
+ SLE_CONDNULL(4, SLV_6, SLV_MULTITILE_DOCKS),
+ SLE_REF(Station, town, REF_TOWN),
+ SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
+ SLE_CONDVAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SL_MAX_VERSION),
+
+ SLE_CONDNULL(1, SL_MIN_VERSION, SLV_4), ///< alpha_order
+
+ SLE_VAR(Station, string_id, SLE_STRINGID),
+ SLE_CONDSSTR(Station, name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION),
+ SLE_CONDVAR(Station, indtype, SLE_UINT8, SLV_103, SL_MAX_VERSION),
+ SLE_CONDVAR(Station, had_vehicle_of_type, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_122),
+ SLE_CONDVAR(Station, had_vehicle_of_type, SLE_UINT8, SLV_122, SL_MAX_VERSION),
+
+ SLE_VAR(Station, time_since_load, SLE_UINT8),
+ SLE_VAR(Station, time_since_unload, SLE_UINT8),
+ SLE_VAR(Station, delete_ctr, SLE_UINT8),
+ SLE_VAR(Station, owner, SLE_UINT8),
+ SLE_VAR(Station, facilities, SLE_UINT8),
+ SLE_VAR(Station, airport.type, SLE_UINT8),
+
+ SLE_CONDNULL(2, SL_MIN_VERSION, SLV_6), ///< Truck/bus stop status
+ SLE_CONDNULL(1, SL_MIN_VERSION, SLV_5), ///< Blocked months
+
+ SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U16, SL_MIN_VERSION, SLV_3),
+ SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U32, SLV_3, SLV_46),
+ SLE_CONDVAR(Station, airport.flags, SLE_UINT64, SLV_46, SL_MAX_VERSION),
+
+ SLE_CONDNULL(2, SL_MIN_VERSION, SLV_26), ///< last-vehicle
+ SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, SLV_26, SL_MAX_VERSION),
+
+ SLE_CONDNULL(2, SLV_3, SLV_26), ///< custom station class and id
+ SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, SLV_3, SLV_31),
+ SLE_CONDVAR(Station, build_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
+
+ SLE_CONDREF(Station, bus_stops, REF_ROADSTOPS, SLV_6, SL_MAX_VERSION),
+ SLE_CONDREF(Station, truck_stops, REF_ROADSTOPS, SLV_6, SL_MAX_VERSION),
+
+ /* Used by newstations for graphic variations */
+ SLE_CONDVAR(Station, random_bits, SLE_UINT16, SLV_27, SL_MAX_VERSION),
+ SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, SLV_27, SL_MAX_VERSION),
+ SLE_CONDVAR(Station, num_specs, SLE_UINT8, SLV_27, SL_MAX_VERSION),
+
+ SLE_CONDREFLIST(Station, loading_vehicles, REF_VEHICLE, SLV_57, SL_MAX_VERSION),
+
+ /* reserve extra space in savegame here. (currently 32 bytes) */
+ SLE_CONDNULL(32, SLV_2, SL_MAX_VERSION),
+ SLEG_STRUCTLIST(SlStationGoods),
+ SLEG_CONDSTRUCTLIST(SlStationSpecList, SLV_27, SL_MAX_VERSION),
+};
+
static void Load_STNS()
{
- static const SlStationGoods station_goods;
- static const SlStationSpecList station_spec_list;
-
_cargo_source_xy = 0;
_cargo_days = 0;
_cargo_feeder_share = 0;
- uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
int index;
while ((index = SlIterateArray()) != -1) {
Station *st = new (index) Station();
- SlObject(st, _old_station_desc);
-
_waiting_acceptance = 0;
-
- for (CargoID i = 0; i < num_cargo; i++) {
- GoodsEntry *ge = &st->goods[i];
- SlObject(ge, station_goods.GetDescription());
- SwapPackets(ge);
- if (IsSavegameVersionBefore(SLV_68)) {
- SB(ge->status, GoodsEntry::GES_ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15));
- if (GB(_waiting_acceptance, 0, 12) != 0) {
- /* In old versions, enroute_from used 0xFF as INVALID_STATION */
- StationID source = (IsSavegameVersionBefore(SLV_7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
-
- /* Make sure we can allocate the CargoPacket. This is safe
- * as there can only be ~64k stations and 32 cargoes in these
- * savegame versions. As the CargoPacketPool has more than
- * 16 million entries; it fits by an order of magnitude. */
- assert(CargoPacket::CanAllocateItem());
-
- /* Don't construct the packet with station here, because that'll fail with old savegames */
- CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_days, source, _cargo_source_xy, _cargo_source_xy, _cargo_feeder_share);
- ge->cargo.Append(cp, INVALID_STATION);
- SB(ge->status, GoodsEntry::GES_RATING, 1, 1);
- }
- }
- }
-
- if (st->num_specs != 0) {
- /* Allocate speclist memory when loading a game */
- st->speclist = CallocT<StationSpecList>(st->num_specs);
- for (uint i = 0; i < st->num_specs; i++) {
- SlObject(&st->speclist[i], station_spec_list.GetDescription());
- }
- }
+ SlObject(st, _old_station_desc);
}
}
static void Ptrs_STNS()
{
- static const SlStationGoods station_goods;
-
- /* Don't run when savegame version is higher than or equal to 123. */
+ /* From SLV_123 we store stations in STNN; before that in STNS. So do not
+ * fix pointers when the version is SLV_123 or up, as that would fix
+ * pointers twice: once in STNN chunk and once here. */
if (!IsSavegameVersionBefore(SLV_123)) return;
- uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
for (Station *st : Station::Iterate()) {
- if (!IsSavegameVersionBefore(SLV_68)) {
- for (CargoID i = 0; i < num_cargo; i++) {
- GoodsEntry *ge = &st->goods[i];
- SwapPackets(ge);
- SlObject(ge, station_goods.GetDescription());
- SwapPackets(ge);
- }
- }
SlObject(st, _old_station_desc);
}
}
@@ -664,7 +639,9 @@ static void Load_STNN()
static void Ptrs_STNN()
{
- /* Don't run when savegame version lower than 123. */
+ /* From SLV_123 we store stations in STNN; before that in STNS. So do not
+ * fix pointers when the version is below SLV_123, as that would fix
+ * pointers twice: once in STNS chunk and once here. */
if (IsSavegameVersionBefore(SLV_123)) return;
for (BaseStation *bst : BaseStation::Iterate()) {