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authorTechGeekNZ <git@tech.geek.nz>2020-06-29 13:38:29 +1200
committerCharles Pigott <charlespigott@googlemail.com>2020-07-27 17:31:29 +0100
commita10013dd00ee0e78bba7804feddc81d84ba57d69 (patch)
tree8875568d7e0e1dff52916558f93462badb585295 /src/saveload
parent7d66540af55fe9c28790cfe9d839bfbf8afb91dc (diff)
downloadopenttd-a10013dd00ee0e78bba7804feddc81d84ba57d69.tar.xz
Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'. This patch makes everything consistent.
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/misc_sl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/misc_sl.cpp b/src/saveload/misc_sl.cpp
index 7ef4e3018..f17883eb4 100644
--- a/src/saveload/misc_sl.cpp
+++ b/src/saveload/misc_sl.cpp
@@ -50,7 +50,7 @@ void ResetViewportAfterLoadGame()
w->viewport->dest_scrollpos_x = _saved_scrollpos_x;
w->viewport->dest_scrollpos_y = _saved_scrollpos_y;
- ViewPort *vp = w->viewport;
+ Viewport *vp = w->viewport;
vp->zoom = (ZoomLevel)min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);