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author | zuu <zuu@openttd.org> | 2013-06-09 12:19:09 +0000 |
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committer | zuu <zuu@openttd.org> | 2013-06-09 12:19:09 +0000 |
commit | 9aa1bf026443ddc65ab4381e86c294943ddc30d8 (patch) | |
tree | 82af61f4b6f346bd71046a5d6fa6bab1f49b3d34 /src/saveload | |
parent | bea60988c67b40fb5b3058990779a4d572511224 (diff) | |
download | openttd-9aa1bf026443ddc65ab4381e86c294943ddc30d8.tar.xz |
(svn r25342) -Add: StoryPage data structures and GS API
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/saveload.cpp | 2 | ||||
-rw-r--r-- | src/saveload/story_sl.cpp | 89 |
2 files changed, 91 insertions, 0 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 9a18c33d9..1e7a2f0e0 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -419,6 +419,7 @@ extern const ChunkHandler _economy_chunk_handlers[]; extern const ChunkHandler _subsidy_chunk_handlers[]; extern const ChunkHandler _cargomonitor_chunk_handlers[]; extern const ChunkHandler _goal_chunk_handlers[]; +extern const ChunkHandler _story_page_chunk_handlers[]; extern const ChunkHandler _ai_chunk_handlers[]; extern const ChunkHandler _game_chunk_handlers[]; extern const ChunkHandler _animated_tile_chunk_handlers[]; @@ -449,6 +450,7 @@ static const ChunkHandler * const _chunk_handlers[] = { _subsidy_chunk_handlers, _cargomonitor_chunk_handlers, _goal_chunk_handlers, + _story_page_chunk_handlers, _engine_chunk_handlers, _town_chunk_handlers, _sign_chunk_handlers, diff --git a/src/saveload/story_sl.cpp b/src/saveload/story_sl.cpp new file mode 100644 index 000000000..fd2d142c2 --- /dev/null +++ b/src/saveload/story_sl.cpp @@ -0,0 +1,89 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file story_page_sl.cpp Code handling saving and loading of story pages */ + +#include "../stdafx.h" +#include "../story_base.h" + +#include "saveload.h" + +static const SaveLoad _story_page_elements_desc[] = { + SLE_VAR(StoryPageElement, sort_value, SLE_UINT16), + SLE_VAR(StoryPageElement, page, SLE_UINT16), + SLE_VAR(StoryPageElement, type, SLE_UINT16), + SLE_VAR(StoryPageElement, referenced_id, SLE_UINT32), + SLE_STR(StoryPageElement, text, SLE_STR | SLF_ALLOW_CONTROL, 0), + SLE_END() +}; + +static void Save_STORY_PAGE_ELEMENT() +{ + StoryPageElement *s; + FOR_ALL_STORY_PAGE_ELEMENTS(s) { + SlSetArrayIndex(s->index); + SlObject(s, _story_page_elements_desc); + } +} + +static void Load_STORY_PAGE_ELEMENT() +{ + int index; + uint32 max_sort_value = 0; + while ((index = SlIterateArray()) != -1) { + StoryPageElement *s = new (index) StoryPageElement(); + SlObject(s, _story_page_elements_desc); + if (s->sort_value > max_sort_value) { + max_sort_value = s->sort_value; + } + } + /* Update the next sort value, so that the next + * created page is shown after all existing pages. + */ + _story_page_element_next_sort_value = max_sort_value + 1; +} + +static const SaveLoad _story_pages_desc[] = { + SLE_VAR(StoryPage, sort_value, SLE_UINT16), + SLE_VAR(StoryPage, date, SLE_UINT32), + SLE_VAR(StoryPage, company, SLE_UINT16), + SLE_STR(StoryPage, title, SLE_STR | SLF_ALLOW_CONTROL, 0), + SLE_END() +}; + +static void Save_STORY_PAGE() +{ + StoryPage *s; + FOR_ALL_STORY_PAGES(s) { + SlSetArrayIndex(s->index); + SlObject(s, _story_pages_desc); + } +} + +static void Load_STORY_PAGE() +{ + int index; + uint32 max_sort_value = 0; + while ((index = SlIterateArray()) != -1) { + StoryPage *s = new (index) StoryPage(); + SlObject(s, _story_pages_desc); + if (s->sort_value > max_sort_value) { + max_sort_value = s->sort_value; + } + } + /* Update the next sort value, so that the next + * created page is shown after all existing pages. + */ + _story_page_next_sort_value = max_sort_value + 1; +} + +extern const ChunkHandler _story_page_chunk_handlers[] = { + { 'STPE', Save_STORY_PAGE_ELEMENT, Load_STORY_PAGE_ELEMENT, NULL, NULL, CH_ARRAY}, + { 'STPA', Save_STORY_PAGE, Load_STORY_PAGE, NULL, NULL, CH_ARRAY | CH_LAST}, +}; |