diff options
author | smatz <smatz@openttd.org> | 2009-05-16 23:34:14 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-05-16 23:34:14 +0000 |
commit | 6221d74644922ea4bbba3ed9cd8bbec42398f77b (patch) | |
tree | 0069bbd6bb7525754c5d9353132f5dc64a0996cc /src/saveload | |
parent | 814f153b5a98e0030cbd221e6a89e083ce62bb1d (diff) | |
download | openttd-6221d74644922ea4bbba3ed9cd8bbec42398f77b.tar.xz |
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/afterload.cpp | 10 | ||||
-rw-r--r-- | src/saveload/oldloader_sl.cpp | 20 | ||||
-rw-r--r-- | src/saveload/order_sl.cpp | 4 | ||||
-rw-r--r-- | src/saveload/saveload.cpp | 18 | ||||
-rw-r--r-- | src/saveload/vehicle_sl.cpp | 2 |
5 files changed, 27 insertions, 27 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index cc982485e..b33b7e14a 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -674,7 +674,7 @@ bool AfterLoadGame() * companies are 'invalid'. */ if (!_network_dedicated && IsValidCompanyID(COMPANY_FIRST)) { - c = GetCompany(COMPANY_FIRST); + c = Company::Get(COMPANY_FIRST); c->settings = _settings_client.company; } } @@ -1203,7 +1203,7 @@ bool AfterLoadGame() const CargoList::List *packets = v->cargo.Packets(); for (CargoList::List::const_iterator it = packets->begin(); it != packets->end(); it++) { CargoPacket *cp = *it; - cp->source_xy = IsValidStationID(cp->source) ? GetStation(cp->source)->xy : v->tile; + cp->source_xy = IsValidStationID(cp->source) ? Station::Get(cp->source)->xy : v->tile; cp->loaded_at_xy = cp->source_xy; } v->cargo.InvalidateCache(); @@ -1222,7 +1222,7 @@ bool AfterLoadGame() const CargoList::List *packets = ge->cargo.Packets(); for (CargoList::List::const_iterator it = packets->begin(); it != packets->end(); it++) { CargoPacket *cp = *it; - cp->source_xy = IsValidStationID(cp->source) ? GetStation(cp->source)->xy : st->xy; + cp->source_xy = IsValidStationID(cp->source) ? Station::Get(cp->source)->xy : st->xy; cp->loaded_at_xy = cp->source_xy; } } @@ -1300,7 +1300,7 @@ bool AfterLoadGame() if ((v->type != VEH_TRAIN || IsFrontEngine(v)) && // for all locs !(v->vehstatus & (VS_STOPPED | VS_CRASHED)) && // not stopped or crashed v->current_order.IsType(OT_LOADING)) { // loading - GetStation(v->last_station_visited)->loading_vehicles.push_back(v); + Station::Get(v->last_station_visited)->loading_vehicles.push_back(v); /* The loading finished flag is *only* set when actually completely * finished. Because the vehicle is loading, it is not finished. */ @@ -1465,7 +1465,7 @@ bool AfterLoadGame() /* Update go to buoy orders because they are just waypoints */ Order *order; FOR_ALL_ORDERS(order) { - if (order->IsType(OT_GOTO_STATION) && GetStation(order->GetDestination())->IsBuoy()) { + if (order->IsType(OT_GOTO_STATION) && Station::Get(order->GetDestination())->IsBuoy()) { order->SetLoadType(OLF_LOAD_IF_POSSIBLE); order->SetUnloadType(OUF_UNLOAD_IF_POSSIBLE); } diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index 812427b2c..b668828c0 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -587,8 +587,8 @@ static bool LoadOldOrder(LoadgameState *ls, int num) /* Relink the orders to eachother (in the orders for one vehicle are behind eachother, * with an invalid order (OT_NOTHING) as indication that it is the last order */ - if (num > 0 && GetOrder(num)->IsValid()) { - GetOrder(num - 1)->next = GetOrder(num); + if (num > 0 && Order::Get(num)->IsValid()) { + Order::Get(num - 1)->next = Order::Get(num); } return true; @@ -729,7 +729,7 @@ static bool LoadOldGood(LoadgameState *ls, int num) /* for TTO games, 12th (num == 11) goods entry is created in the Station constructor */ if (_savegame_type == SGT_TTO && num == 11) return true; - Station *st = GetStation(_current_station_id); + Station *st = Station::Get(_current_station_id); GoodsEntry *ge = &st->goods[num]; if (!LoadChunk(ls, ge, goods_chunk)) return false; @@ -792,7 +792,7 @@ static bool LoadOldStation(LoadgameState *ls, int num) if (!LoadChunk(ls, st, station_chunk)) return false; if (st->xy != 0) { - st->town = GetTown(RemapTownIndex(_old_town_index)); + st->town = Town::Get(RemapTownIndex(_old_town_index)); if (_savegame_type == SGT_TTO) { if (IsInsideBS(_old_string_id, 0x180F, 32)) { @@ -869,7 +869,7 @@ static bool LoadOldIndustry(LoadgameState *ls, int num) if (!LoadChunk(ls, i, industry_chunk)) return false; if (i->xy != 0) { - i->town = GetTown(RemapTownIndex(_old_town_index)); + i->town = Town::Get(RemapTownIndex(_old_town_index)); if (_savegame_type == SGT_TTO) { if (i->type > 0x06) i->type++; // Printing Works were added @@ -900,7 +900,7 @@ static const OldChunks _company_yearly_chunk[] = { static bool LoadOldCompanyYearly(LoadgameState *ls, int num) { - Company *c = GetCompany(_current_company_id); + Company *c = Company::Get(_current_company_id); for (uint i = 0; i < 13; i++) { if (_savegame_type == SGT_TTO && i == 6) { @@ -927,7 +927,7 @@ static const OldChunks _company_economy_chunk[] = { static bool LoadOldCompanyEconomy(LoadgameState *ls, int num) { - Company *c = GetCompany(_current_company_id); + Company *c = Company::Get(_current_company_id); if (!LoadChunk(ls, &c->cur_economy, _company_economy_chunk)) return false; @@ -1131,7 +1131,7 @@ static const OldChunks vehicle_empty_chunk[] = { static bool LoadOldVehicleUnion(LoadgameState *ls, int num) { - Vehicle *v = GetVehicle(_current_vehicle_id); + Vehicle *v = Vehicle::Get(_current_vehicle_id); uint temp = ls->total_read; bool res; @@ -1358,11 +1358,11 @@ bool LoadOldVehicle(LoadgameState *ls, int num) if (_old_order_ptr != 0 && _old_order_ptr != 0xFFFFFFFF) { uint max = _savegame_type == SGT_TTO ? 3000 : 5000; uint old_id = RemapOrderIndex(_old_order_ptr); - if (old_id < max) v->orders.old = GetOrder(old_id); // don't accept orders > max number of orders + if (old_id < max) v->orders.old = Order::Get(old_id); // don't accept orders > max number of orders } v->current_order.AssignOrder(UnpackOldOrder(_old_order)); - if (_old_next_ptr != 0xFFFF) v->next = GetVehiclePoolSize() <= _old_next_ptr ? new (_old_next_ptr) InvalidVehicle() : GetVehicle(_old_next_ptr); + if (_old_next_ptr != 0xFFFF) v->next = GetVehiclePoolSize() <= _old_next_ptr ? new (_old_next_ptr) InvalidVehicle() : Vehicle::Get(_old_next_ptr); if (_cargo_count != 0) { CargoPacket *cp = new CargoPacket((_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source, _cargo_count); diff --git a/src/saveload/order_sl.cpp b/src/saveload/order_sl.cpp index dc583a371..c7c66e130 100644 --- a/src/saveload/order_sl.cpp +++ b/src/saveload/order_sl.cpp @@ -157,8 +157,8 @@ static void Load_ORDR() /* The orders were built like this: * While the order is valid, set the previous will get it's next pointer set * We start with index 1 because no order will have the first in it's next pointer */ - if (GetOrder(i)->IsValid()) - GetOrder(i - 1)->next = GetOrder(i); + if (Order::Get(i)->IsValid()) + Order::Get(i - 1)->next = Order::Get(i); } } else { int index; diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index b74c2af40..89731bf9c 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -1431,35 +1431,35 @@ static void *IntToReference(uint index, SLRefType rt) switch (rt) { case REF_ORDERLIST: - if (_OrderList_pool.AddBlockIfNeeded(index)) return GetOrderList(index); + if (_OrderList_pool.AddBlockIfNeeded(index)) return OrderList::Get(index); SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "OrderList index out of range"); case REF_ORDER: - if (_Order_pool.AddBlockIfNeeded(index)) return GetOrder(index); + if (_Order_pool.AddBlockIfNeeded(index)) return Order::Get(index); SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Order index out of range"); case REF_VEHICLE: - if (_Vehicle_pool.AddBlockIfNeeded(index)) return GetVehicle(index); + if (_Vehicle_pool.AddBlockIfNeeded(index)) return Vehicle::Get(index); SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Vehicle index out of range"); case REF_STATION: - if (_Station_pool.AddBlockIfNeeded(index)) return GetStation(index); + if (_Station_pool.AddBlockIfNeeded(index)) return Station::Get(index); SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Station index out of range"); case REF_TOWN: - if (_Town_pool.AddBlockIfNeeded(index)) return GetTown(index); + if (_Town_pool.AddBlockIfNeeded(index)) return Town::Get(index); SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Town index out of range"); case REF_ROADSTOPS: - if (_RoadStop_pool.AddBlockIfNeeded(index)) return GetRoadStop(index); + if (_RoadStop_pool.AddBlockIfNeeded(index)) return RoadStop::Get(index); SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "RoadStop index out of range"); case REF_ENGINE_RENEWS: - if (_EngineRenew_pool.AddBlockIfNeeded(index)) return GetEngineRenew(index); + if (_EngineRenew_pool.AddBlockIfNeeded(index)) return EngineRenew::Get(index); SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "EngineRenew index out of range"); case REF_CARGO_PACKET: - if (_CargoPacket_pool.AddBlockIfNeeded(index)) return GetCargoPacket(index); + if (_CargoPacket_pool.AddBlockIfNeeded(index)) return CargoPacket::Get(index); SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "CargoPacket index out of range"); case REF_VEHICLE_OLD: @@ -1469,7 +1469,7 @@ static void *IntToReference(uint index, SLRefType rt) index++; if (index == INVALID_VEHICLE) return NULL; - if (_Vehicle_pool.AddBlockIfNeeded(index)) return GetVehicle(index); + if (_Vehicle_pool.AddBlockIfNeeded(index)) return Vehicle::Get(index); SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Vehicle index out of range"); default: NOT_REACHED(); diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index a05987a27..695b2c831 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -225,7 +225,7 @@ static void CheckValidVehicles() case VEH_ROAD: case VEH_SHIP: case VEH_AIRCRAFT: - if (v->engine_type >= total_engines || v->type != GetEngine(v->engine_type)->type) { + if (v->engine_type >= total_engines || v->type != Engine::Get(v->engine_type)->type) { v->engine_type = first_engine[v->type]; } break; |