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author | rubidium <rubidium@openttd.org> | 2009-05-22 18:17:20 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-05-22 18:17:20 +0000 |
commit | 441011b782294e93b47876f24de96a63da7dd678 (patch) | |
tree | 7592579bbde1a91f353a6d685a8a64128f6a6955 /src/saveload | |
parent | cf0cfb908f02ca54efd5956f11909514de062015 (diff) | |
download | openttd-441011b782294e93b47876f24de96a63da7dd678.tar.xz |
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/oldloader_sl.cpp | 4 | ||||
-rw-r--r-- | src/saveload/vehicle_sl.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index 5e6202401..d692be42b 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -1103,7 +1103,7 @@ static const OldChunks vehicle_road_chunk[] = { }; static const OldChunks vehicle_ship_chunk[] = { - OCL_SVAR( OC_UINT8, VehicleShip, state ), + OCL_SVAR( OC_UINT8, Ship, state ), OCL_NULL( 9 ), ///< Junk @@ -1158,7 +1158,7 @@ static bool LoadOldVehicleUnion(LoadgameState *ls, int num) default: NOT_REACHED(); case VEH_TRAIN : res = LoadChunk(ls, &v->u.rail, vehicle_train_chunk); break; case VEH_ROAD : res = LoadChunk(ls, &v->u.road, vehicle_road_chunk); break; - case VEH_SHIP : res = LoadChunk(ls, &v->u.ship, vehicle_ship_chunk); break; + case VEH_SHIP : res = LoadChunk(ls, v, vehicle_ship_chunk); break; case VEH_AIRCRAFT: res = LoadChunk(ls, &v->u.air, vehicle_air_chunk); break; case VEH_EFFECT : res = LoadChunk(ls, &v->u.effect, vehicle_effect_chunk); break; case VEH_DISASTER: res = LoadChunk(ls, &v->u.disaster, vehicle_disaster_chunk); break; diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index a44bb6960..c749a27e3 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -560,7 +560,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt) static const SaveLoad _ship_desc[] = { SLE_WRITEBYTE(Vehicle, type, VEH_SHIP), SLE_VEH_INCLUDEX(), - SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleShip, state), SLE_UINT8), + SLE_VAR(Ship, state, SLE_UINT8), /* reserve extra space in savegame here. (currently 16 bytes) */ SLE_CONDNULL(16, 2, SL_MAX_VERSION), |