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authorglx <glx@openttd.org>2019-12-15 22:45:18 +0100
committerNiels Martin Hansen <nielsm@indvikleren.dk>2019-12-21 20:13:03 +0100
commit1f6b3a37f9c39adb22eb61d3153b0c62bfa20551 (patch)
tree15486a7d6bb1445f3d6f1cbf40f98c1552368c08 /src/saveload
parent1c92ba8ebed55e5455d6f57508db8ce55071d6eb (diff)
downloadopenttd-1f6b3a37f9c39adb22eb61d3153b0c62bfa20551.tar.xz
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/afterload.cpp6
-rw-r--r--src/saveload/engine_sl.cpp6
-rw-r--r--src/saveload/vehicle_sl.cpp9
3 files changed, 8 insertions, 13 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index eb438515b..fb3b1ecf2 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -1413,7 +1413,6 @@ bool AfterLoadGame()
/* Time starts at 0 instead of 1920.
* Account for this in older games by adding an offset */
if (IsSavegameVersionBefore(SLV_31)) {
- Engine *e;
Industry *i;
Vehicle *v;
@@ -1422,7 +1421,7 @@ bool AfterLoadGame()
for (Station *st : Station::Iterate()) st->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
for (Waypoint *wp : Waypoint::Iterate()) wp->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
- FOR_ALL_ENGINES(e) e->intro_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
+ for (Engine *e : Engine::Iterate()) e->intro_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
for (Company *c : Company::Iterate()) c->inaugurated_year += ORIGINAL_BASE_YEAR;
FOR_ALL_INDUSTRIES(i) i->last_prod_year += ORIGINAL_BASE_YEAR;
@@ -2044,8 +2043,7 @@ bool AfterLoadGame()
if (c->bankrupt_asked == 0xFF) c->bankrupt_asked = 0xFFFF;
}
- Engine *e;
- FOR_ALL_ENGINES(e) {
+ for (Engine *e : Engine::Iterate()) {
if (e->company_avail == 0xFF) e->company_avail = 0xFFFF;
}
diff --git a/src/saveload/engine_sl.cpp b/src/saveload/engine_sl.cpp
index 98cb4d0a3..4ba38d04b 100644
--- a/src/saveload/engine_sl.cpp
+++ b/src/saveload/engine_sl.cpp
@@ -86,8 +86,7 @@ Engine *GetTempDataEngine(EngineID index)
static void Save_ENGN()
{
- Engine *e;
- FOR_ALL_ENGINES(e) {
+ for (Engine *e : Engine::Iterate()) {
SlSetArrayIndex(e->index);
SlObject(e, _engine_desc);
}
@@ -118,8 +117,7 @@ static void Load_ENGN()
*/
void CopyTempEngineData()
{
- Engine *e;
- FOR_ALL_ENGINES(e) {
+ for (Engine *e : Engine::Iterate()) {
if (e->index >= _temp_engine.size()) break;
const Engine *se = GetTempDataEngine(e->index);
diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp
index 3529c84eb..74a01616b 100644
--- a/src/saveload/vehicle_sl.cpp
+++ b/src/saveload/vehicle_sl.cpp
@@ -215,11 +215,10 @@ static void CheckValidVehicles()
size_t total_engines = Engine::GetPoolSize();
EngineID first_engine[4] = { INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE };
- Engine *e;
- FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) { first_engine[VEH_TRAIN] = e->index; break; }
- FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) { first_engine[VEH_ROAD] = e->index; break; }
- FOR_ALL_ENGINES_OF_TYPE(e, VEH_SHIP) { first_engine[VEH_SHIP] = e->index; break; }
- FOR_ALL_ENGINES_OF_TYPE(e, VEH_AIRCRAFT) { first_engine[VEH_AIRCRAFT] = e->index; break; }
+ for (const Engine *e : Engine::IterateType(VEH_TRAIN)) { first_engine[VEH_TRAIN] = e->index; break; }
+ for (const Engine *e : Engine::IterateType(VEH_ROAD)) { first_engine[VEH_ROAD] = e->index; break; }
+ for (const Engine *e : Engine::IterateType(VEH_SHIP)) { first_engine[VEH_SHIP] = e->index; break; }
+ for (const Engine *e : Engine::IterateType(VEH_AIRCRAFT)) { first_engine[VEH_AIRCRAFT] = e->index; break; }
Vehicle *v;
FOR_ALL_VEHICLES(v) {