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authoryexo <yexo@openttd.org>2009-05-26 21:59:49 +0000
committeryexo <yexo@openttd.org>2009-05-26 21:59:49 +0000
commit0d56cfabfa6b6553f02a701d3ec3d92cc7067b63 (patch)
treecbedc97360c42339860d6b03483900a203cf2ec3 /src/saveload
parentaa62ec0a1f7cc2416e0397eeccc90156d27b8b44 (diff)
downloadopenttd-0d56cfabfa6b6553f02a701d3ec3d92cc7067b63.tar.xz
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/afterload.cpp8
-rw-r--r--src/saveload/company_sl.cpp7
-rw-r--r--src/saveload/saveload.cpp2
3 files changed, 16 insertions, 1 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index d55b821e3..a298108aa 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -1846,6 +1846,14 @@ bool AfterLoadGame()
}
}
+ if (CheckSavegameVersion(120)) {
+ extern VehicleDefaultSettings _old_vds;
+ Company *c;
+ FOR_ALL_COMPANIES(c) {
+ c->settings.vehicle = _old_vds;
+ }
+ }
+
AfterLoadLabelMaps();
GamelogPrintDebug(1);
diff --git a/src/saveload/company_sl.cpp b/src/saveload/company_sl.cpp
index 8c44fee0c..940b561be 100644
--- a/src/saveload/company_sl.cpp
+++ b/src/saveload/company_sl.cpp
@@ -140,6 +140,13 @@ static const SaveLoad _company_desc[] = {
SLE_CONDVAR(Company, settings.engine_renew_money, SLE_UINT32, 16, SL_MAX_VERSION),
SLE_CONDVAR(Company, settings.renew_keep_length, SLE_BOOL, 2, SL_MAX_VERSION),
+ /* Default vehicle settings */
+ SLE_CONDVAR(Company, settings.vehicle.servint_ispercent, SLE_BOOL, 120, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, settings.vehicle.servint_trains, SLE_UINT16, 120, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, settings.vehicle.servint_roadveh, SLE_UINT16, 120, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, settings.vehicle.servint_aircraft, SLE_UINT16, 120, SL_MAX_VERSION),
+ SLE_CONDVAR(Company, settings.vehicle.servint_ships, SLE_UINT16, 120, SL_MAX_VERSION),
+
/* Reserve extra space in savegame here. (currently 63 bytes) */
SLE_CONDNULL(63, 2, SL_MAX_VERSION),
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index 3412ae218..bdc292fcc 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -40,7 +40,7 @@
#include "saveload_internal.h"
-extern const uint16 SAVEGAME_VERSION = 119;
+extern const uint16 SAVEGAME_VERSION = 120;
SavegameType _savegame_type; ///< type of savegame we are loading