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authorzuu <zuu@openttd.org>2013-07-21 13:18:45 +0000
committerzuu <zuu@openttd.org>2013-07-21 13:18:45 +0000
commit09897c5fd68668c148859314f5e6a1f64dd4634b (patch)
treee9f32e20509dcef2ee790c00b5189f978b5bff4c /src/saveload
parent5eb8f0a0bb8fcebeb5605346508d76f1a9cd1044 (diff)
downloadopenttd-09897c5fd68668c148859314f5e6a1f64dd4634b.tar.xz
(svn r25620) -Fix (r25342): Save/load of story books were broken
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/afterload.cpp1
-rw-r--r--src/saveload/saveload.cpp3
-rw-r--r--src/saveload/saveload_internal.h1
-rw-r--r--src/saveload/story_sl.cpp24
4 files changed, 24 insertions, 5 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index d969a40fc..a715c9162 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -2818,6 +2818,7 @@ bool AfterLoadGame()
AfterLoadRoadStops();
AfterLoadLabelMaps();
AfterLoadCompanyStats();
+ AfterLoadStoryBook();
GamelogPrintDebug(1);
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index 4f59486a9..8f58ea381 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -250,8 +250,9 @@
* 182 25296
* 183 25363
* 184 25508
+ * 185 25620
*/
-extern const uint16 SAVEGAME_VERSION = 184; ///< Current savegame version of OpenTTD.
+extern const uint16 SAVEGAME_VERSION = 185; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading
diff --git a/src/saveload/saveload_internal.h b/src/saveload/saveload_internal.h
index 476a324f8..74e5b9936 100644
--- a/src/saveload/saveload_internal.h
+++ b/src/saveload/saveload_internal.h
@@ -31,6 +31,7 @@ void FixupTrainLengths();
void AfterLoadStations();
void AfterLoadRoadStops();
void AfterLoadLabelMaps();
+void AfterLoadStoryBook();
void AfterLoadLinkGraphs();
void AfterLoadCompanyStats();
void UpdateHousesAndTowns();
diff --git a/src/saveload/story_sl.cpp b/src/saveload/story_sl.cpp
index 0ee5fe947..310f96fcb 100644
--- a/src/saveload/story_sl.cpp
+++ b/src/saveload/story_sl.cpp
@@ -14,10 +14,24 @@
#include "saveload.h"
+/** Called after load to trash broken pages. */
+void AfterLoadStoryBook()
+{
+ if (IsSavegameVersionBefore(185)) {
+ /* Trash all story pages and page elements because
+ * they were saved with wrong data types.
+ */
+ _story_page_element_pool.CleanPool();
+ _story_page_pool.CleanPool();
+ }
+}
+
static const SaveLoad _story_page_elements_desc[] = {
- SLE_VAR(StoryPageElement, sort_value, SLE_UINT16),
+ SLE_CONDVAR(StoryPageElement, sort_value, SLE_FILE_U16 | SLE_VAR_U32, 0, 184),
+ SLE_CONDVAR(StoryPageElement, sort_value, SLE_UINT32, 185, SL_MAX_VERSION),
SLE_VAR(StoryPageElement, page, SLE_UINT16),
- SLE_VAR(StoryPageElement, type, SLE_UINT16),
+ SLE_CONDVAR(StoryPageElement, type, SLE_FILE_U16 | SLE_VAR_U8, 0, 184),
+ SLE_CONDVAR(StoryPageElement, type, SLE_UINT8, 185, SL_MAX_VERSION),
SLE_VAR(StoryPageElement, referenced_id, SLE_UINT32),
SLE_STR(StoryPageElement, text, SLE_STR | SLF_ALLOW_CONTROL, 0),
SLE_END()
@@ -50,9 +64,11 @@ static void Load_STORY_PAGE_ELEMENT()
}
static const SaveLoad _story_pages_desc[] = {
- SLE_VAR(StoryPage, sort_value, SLE_UINT16),
+ SLE_CONDVAR(StoryPage, sort_value, SLE_FILE_U16 | SLE_VAR_U32, 0, 184),
+ SLE_CONDVAR(StoryPage, sort_value, SLE_UINT32, 185, SL_MAX_VERSION),
SLE_VAR(StoryPage, date, SLE_UINT32),
- SLE_VAR(StoryPage, company, SLE_UINT16),
+ SLE_CONDVAR(StoryPage, company, SLE_FILE_U16 | SLE_VAR_U8, 0, 184),
+ SLE_CONDVAR(StoryPage, company, SLE_UINT8, 185, SL_MAX_VERSION),
SLE_STR(StoryPage, title, SLE_STR | SLF_ALLOW_CONTROL, 0),
SLE_END()
};