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author | rubidium <rubidium@openttd.org> | 2010-08-03 08:58:12 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-08-03 08:58:12 +0000 |
commit | 3bfe26c69d10c8395057a0fe168906182b563769 (patch) | |
tree | c2dc97d833168bb2935913e3de297fe003ab6703 /src/saveload | |
parent | f812e800028ae4fc65230da398c77d5d0fd695e7 (diff) | |
download | openttd-3bfe26c69d10c8395057a0fe168906182b563769.tar.xz |
(svn r20337) -Codechange: unify the construction of objects on the map
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/afterload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 65b9736a4..219ae153a 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1804,7 +1804,7 @@ bool AfterLoadGame() /* Reordering/generalisation of the unmovable bits. */ UnmovableType type = GetUnmovableType(t); SetUnmovableAnimationStage(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 2, 3) : 0); - SetUnmovableOffset(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) << 4 | GB(_m[t].m3, 0, 1) : 0); + SetUnmovableOffset(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) | GB(_m[t].m3, 0, 1) << 4 : 0); /* Make sure those bits are clear as well! */ _m[t].m4 = 0; |