From 3bfe26c69d10c8395057a0fe168906182b563769 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 3 Aug 2010 08:58:12 +0000 Subject: (svn r20337) -Codechange: unify the construction of objects on the map --- src/saveload/afterload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/saveload') diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 65b9736a4..219ae153a 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1804,7 +1804,7 @@ bool AfterLoadGame() /* Reordering/generalisation of the unmovable bits. */ UnmovableType type = GetUnmovableType(t); SetUnmovableAnimationStage(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 2, 3) : 0); - SetUnmovableOffset(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) << 4 | GB(_m[t].m3, 0, 1) : 0); + SetUnmovableOffset(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) | GB(_m[t].m3, 0, 1) << 4 : 0); /* Make sure those bits are clear as well! */ _m[t].m4 = 0; -- cgit v1.2.3-54-g00ecf