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authorfrosch <frosch@openttd.org>2011-10-03 17:19:54 +0000
committerfrosch <frosch@openttd.org>2011-10-03 17:19:54 +0000
commit7133887ed66a55527037b2c314cf3dfb048e10cd (patch)
tree4184fad7e343ae3e0014ad1c740a86697b206ad9 /src/saveload
parentdecf5c67ea21be023ca85d5e2ce66b6ffb06d45f (diff)
downloadopenttd-7133887ed66a55527037b2c314cf3dfb048e10cd.tar.xz
(svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load.
Diffstat (limited to 'src/saveload')
-rw-r--r--src/saveload/group_sl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/group_sl.cpp b/src/saveload/group_sl.cpp
index f1620a968..ec05d7280 100644
--- a/src/saveload/group_sl.cpp
+++ b/src/saveload/group_sl.cpp
@@ -17,7 +17,7 @@
static const SaveLoad _group_desc[] = {
SLE_CONDVAR(Group, name, SLE_NAME, 0, 83),
SLE_CONDSTR(Group, name, SLE_STR, 0, 84, SL_MAX_VERSION),
- SLE_VAR(Group, num_vehicle, SLE_UINT16),
+ SLE_CONDNULL(2, 0, 163), // num_vehicle
SLE_VAR(Group, owner, SLE_UINT8),
SLE_VAR(Group, vehicle_type, SLE_UINT8),
SLE_VAR(Group, replace_protection, SLE_BOOL),