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authoralberth <alberth@openttd.org>2010-11-21 12:47:04 +0000
committeralberth <alberth@openttd.org>2010-11-21 12:47:04 +0000
commit3e27739287dd52e80535c6fd583bb7db41859850 (patch)
treef87985fe2c203f381575ac8f78068643e18529c9 /src/saveload/waypoint_sl.cpp
parent5f8afaadb7e82b351a26fd5590c6b1e8d148b23b (diff)
downloadopenttd-3e27739287dd52e80535c6fd583bb7db41859850.tar.xz
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
Diffstat (limited to 'src/saveload/waypoint_sl.cpp')
-rw-r--r--src/saveload/waypoint_sl.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/saveload/waypoint_sl.cpp b/src/saveload/waypoint_sl.cpp
index 5dac5d8e4..3dce9e3d5 100644
--- a/src/saveload/waypoint_sl.cpp
+++ b/src/saveload/waypoint_sl.cpp
@@ -68,7 +68,7 @@ void MoveWaypointsToBaseStations()
* waypoints to make way for storing the index in m2. The custom graphics
* id which was stored in m4 is now saved as a grf/id reference in the
* waypoint struct. */
- if (CheckSavegameVersion(17)) {
+ if (IsSavegameVersionBefore(17)) {
for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
if (wp->delete_ctr != 0) continue; // The waypoint was deleted
@@ -108,7 +108,7 @@ void MoveWaypointsToBaseStations()
TileIndex t = wp->xy;
if (IsTileType(t, MP_RAILWAY) && GetRailTileType(t) == 2 /* RAIL_TILE_WAYPOINT */ && _m[t].m2 == wp->index) {
/* The tile might've been reserved! */
- bool reserved = !CheckSavegameVersion(100) && HasBit(_m[t].m5, 4);
+ bool reserved = !IsSavegameVersionBefore(100) && HasBit(_m[t].m5, 4);
/* The tile really has our waypoint, so reassign the map array */
MakeRailWaypoint(t, GetTileOwner(t), new_wp->index, (Axis)GB(_m[t].m5, 0, 1), 0, GetRailType(t));
@@ -185,10 +185,10 @@ static void Ptrs_WAYP()
for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
SlObject(wp, _old_waypoint_desc);
- if (CheckSavegameVersion(12)) {
+ if (IsSavegameVersionBefore(12)) {
wp->town_cn = (wp->string_id & 0xC000) == 0xC000 ? (wp->string_id >> 8) & 0x3F : 0;
wp->town = ClosestTownFromTile(wp->xy, UINT_MAX);
- } else if (CheckSavegameVersion(122)) {
+ } else if (IsSavegameVersionBefore(122)) {
/* Only for versions 12 .. 122 */
if (!Town::IsValidID(wp->town_index)) {
/* Upon a corrupted waypoint we'll likely get here. The next step will be to
@@ -201,7 +201,7 @@ static void Ptrs_WAYP()
}
wp->town = Town::Get(wp->town_index);
}
- if (CheckSavegameVersion(84)) {
+ if (IsSavegameVersionBefore(84)) {
wp->name = CopyFromOldName(wp->string_id);
}
}