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authorPatric Stout <truebrain@openttd.org>2021-05-30 15:59:40 +0200
committerPatric Stout <github@truebrain.nl>2021-07-02 22:21:58 +0200
commitcdb3dd0493749dd5c62378f318ea61bcb85f988f (patch)
treec1daa1e67c48fc480b7d4cfa0462db4c1bffdff8 /src/saveload/story_sl.cpp
parent7dd5fd6ed497e1da40c13075d6e37b54ab12a082 (diff)
downloadopenttd-cdb3dd0493749dd5c62378f318ea61bcb85f988f.tar.xz
Add: store headers for most savegame chunks
When a header is added, the chunk changes from CH_ARRAY type to CH_TABLE type.
Diffstat (limited to 'src/saveload/story_sl.cpp')
-rw-r--r--src/saveload/story_sl.cpp20
1 files changed, 15 insertions, 5 deletions
diff --git a/src/saveload/story_sl.cpp b/src/saveload/story_sl.cpp
index df5b1406f..9dabd5cbf 100644
--- a/src/saveload/story_sl.cpp
+++ b/src/saveload/story_sl.cpp
@@ -8,9 +8,11 @@
/** @file story_sl.cpp Code handling saving and loading of story pages */
#include "../stdafx.h"
-#include "../story_base.h"
#include "saveload.h"
+#include "compat/story_sl_compat.h"
+
+#include "../story_base.h"
#include "../safeguards.h"
@@ -38,6 +40,8 @@ static const SaveLoad _story_page_elements_desc[] = {
static void Save_STORY_PAGE_ELEMENT()
{
+ SlTableHeader(_story_page_elements_desc);
+
for (StoryPageElement *s : StoryPageElement::Iterate()) {
SlSetArrayIndex(s->index);
SlObject(s, _story_page_elements_desc);
@@ -46,11 +50,13 @@ static void Save_STORY_PAGE_ELEMENT()
static void Load_STORY_PAGE_ELEMENT()
{
+ const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_page_elements_desc, _story_page_elements_sl_compat);
+
int index;
uint32 max_sort_value = 0;
while ((index = SlIterateArray()) != -1) {
StoryPageElement *s = new (index) StoryPageElement();
- SlObject(s, _story_page_elements_desc);
+ SlObject(s, slt);
if (s->sort_value > max_sort_value) {
max_sort_value = s->sort_value;
}
@@ -72,6 +78,8 @@ static const SaveLoad _story_pages_desc[] = {
static void Save_STORY_PAGE()
{
+ SlTableHeader(_story_pages_desc);
+
for (StoryPage *s : StoryPage::Iterate()) {
SlSetArrayIndex(s->index);
SlObject(s, _story_pages_desc);
@@ -80,11 +88,13 @@ static void Save_STORY_PAGE()
static void Load_STORY_PAGE()
{
+ const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_pages_desc, _story_pages_sl_compat);
+
int index;
uint32 max_sort_value = 0;
while ((index = SlIterateArray()) != -1) {
StoryPage *s = new (index) StoryPage();
- SlObject(s, _story_pages_desc);
+ SlObject(s, slt);
if (s->sort_value > max_sort_value) {
max_sort_value = s->sort_value;
}
@@ -96,8 +106,8 @@ static void Load_STORY_PAGE()
}
static const ChunkHandler story_page_chunk_handlers[] = {
- { 'STPE', Save_STORY_PAGE_ELEMENT, Load_STORY_PAGE_ELEMENT, nullptr, nullptr, CH_ARRAY },
- { 'STPA', Save_STORY_PAGE, Load_STORY_PAGE, nullptr, nullptr, CH_ARRAY },
+ { 'STPE', Save_STORY_PAGE_ELEMENT, Load_STORY_PAGE_ELEMENT, nullptr, nullptr, CH_TABLE },
+ { 'STPA', Save_STORY_PAGE, Load_STORY_PAGE, nullptr, nullptr, CH_TABLE },
};
extern const ChunkHandlerTable _story_page_chunk_handlers(story_page_chunk_handlers);