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author | Rubidium <rubidium@openttd.org> | 2021-07-11 22:41:04 +0200 |
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committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-07-11 23:11:05 +0200 |
commit | c71f06e59b57f256ee8089f44bc8a5f14234db29 (patch) | |
tree | 1b89fda9c8aa13618119ed0015e16402ac24c2aa /src/saveload/animated_tile_sl.cpp | |
parent | dd7f69be6ed6ea90ec806c86957f10332206bcd6 (diff) | |
download | openttd-c71f06e59b57f256ee8089f44bc8a5f14234db29.tar.xz |
Feature: parse the console settings the same way as config settings
Now you can use things like `set server_game_type public` instead of having to
guess the number, which would not be written into the configuration file nor
would it be shown when doing `set server_game_type`.
Diffstat (limited to 'src/saveload/animated_tile_sl.cpp')
0 files changed, 0 insertions, 0 deletions