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authorrubidium <rubidium@openttd.org>2007-05-19 09:40:18 +0000
committerrubidium <rubidium@openttd.org>2007-05-19 09:40:18 +0000
commit8f0f090c5139465bb2db1bf280886a563a68385d (patch)
treefcea59953bd1ce2ff5f0302669d3649bf7ca78bb /src/saveload.cpp
parent9a4b4ba4484112c7eefa6ed134ec4d725be7d2a7 (diff)
downloadopenttd-8f0f090c5139465bb2db1bf280886a563a68385d.tar.xz
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r--src/saveload.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp
index a4963e745..6550fdfdd 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -29,7 +29,7 @@
#include <setjmp.h>
#include <list>
-extern const uint16 SAVEGAME_VERSION = 59;
+extern const uint16 SAVEGAME_VERSION = 60;
uint16 _sl_version; ///< the major savegame version identifier
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!
@@ -1257,6 +1257,7 @@ extern const ChunkHandler _industry_chunk_handlers[];
extern const ChunkHandler _economy_chunk_handlers[];
extern const ChunkHandler _animated_tile_chunk_handlers[];
extern const ChunkHandler _newgrf_chunk_handlers[];
+extern const ChunkHandler _group_chunk_handlers[];
static const ChunkHandler * const _chunk_handlers[] = {
_misc_chunk_handlers,
@@ -1274,6 +1275,7 @@ static const ChunkHandler * const _chunk_handlers[] = {
_player_chunk_handlers,
_animated_tile_chunk_handlers,
_newgrf_chunk_handlers,
+ _group_chunk_handlers,
NULL,
};