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authorsmatz <smatz@openttd.org>2008-02-16 16:40:47 +0000
committersmatz <smatz@openttd.org>2008-02-16 16:40:47 +0000
commit84d0081ebdd1c139dc873b0ad8217f977011d0b5 (patch)
tree43a2c1e1a3b14b24617b84cdf4007ca172fec406 /src/saveload.cpp
parent738491992a1aa1a2861f2c9257ce645f6e96054a (diff)
downloadopenttd-84d0081ebdd1c139dc873b0ad8217f977011d0b5.tar.xz
(svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r--src/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp
index 57e7c1a4b..2e8378c9c 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -34,7 +34,7 @@
#include "table/strings.h"
-extern const uint16 SAVEGAME_VERSION = 88;
+extern const uint16 SAVEGAME_VERSION = 89;
uint16 _sl_version; ///< the major savegame version identifier
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!