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authorrubidium <rubidium@openttd.org>2007-09-26 16:12:43 +0000
committerrubidium <rubidium@openttd.org>2007-09-26 16:12:43 +0000
commit80a3590bf57bc6b69b9f74baef7798ecd6f3e8de (patch)
tree226af8de8514a96ed474dc9590f68e2c517a31d9 /src/saveload.cpp
parente582e6364cf62ba89ac137fe26e825b9419b383d (diff)
downloadopenttd-80a3590bf57bc6b69b9f74baef7798ecd6f3e8de.tar.xz
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r--src/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp
index 60e8ae7e2..a02b16a2f 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -29,7 +29,7 @@
#include "strings.h"
#include <list>
-extern const uint16 SAVEGAME_VERSION = 76;
+extern const uint16 SAVEGAME_VERSION = 77;
uint16 _sl_version; ///< the major savegame version identifier
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!