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authorskidd13 <skidd13@openttd.org>2008-03-18 12:28:21 +0000
committerskidd13 <skidd13@openttd.org>2008-03-18 12:28:21 +0000
commit49cf499cf2be57504e2e1553e17c3bbafd6f2936 (patch)
tree3635265faa97c3ae592a1ad08aee603ada1d45f0 /src/saveload.cpp
parent285a43037b412e4943ffe96407a14c4d9a058dd7 (diff)
downloadopenttd-49cf499cf2be57504e2e1553e17c3bbafd6f2936.tar.xz
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r--src/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp
index 9726e8872..68659767b 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -34,7 +34,7 @@
#include "table/strings.h"
-extern const uint16 SAVEGAME_VERSION = 91;
+extern const uint16 SAVEGAME_VERSION = 92;
uint16 _sl_version; ///< the major savegame version identifier
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!