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authorbelugas <belugas@openttd.org>2008-09-15 17:18:22 +0000
committerbelugas <belugas@openttd.org>2008-09-15 17:18:22 +0000
commit0682dc3a0d97ecee26d807476071d5f552f86212 (patch)
treebbcf66eb7b0fe5be0cf11258b7cfa2654517ac4b /src/saveload.cpp
parent606f4defdca281a3f918c9525dbd4d525ad11131 (diff)
downloadopenttd-0682dc3a0d97ecee26d807476071d5f552f86212.tar.xz
(svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by introducing a daily random industry change.
This will allow to perform more changes per month on big maps and less on smaller maps, while not overtaxing the IndustryMonthlyLoop process. Thanks to frosch, for nice code ideas and rewrites
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r--src/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp
index b4bc4b919..01f6f6bf4 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -37,7 +37,7 @@
#include "table/strings.h"
-extern const uint16 SAVEGAME_VERSION = 101;
+extern const uint16 SAVEGAME_VERSION = 102;
SavegameType _savegame_type; ///< type of savegame we are loading