summaryrefslogtreecommitdiff
path: root/src/roadveh_cmd.cpp
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2007-05-01 16:35:14 +0000
committerrubidium <rubidium@openttd.org>2007-05-01 16:35:14 +0000
commita4e045a3fbb04a7020d47caf0e2ac41d630df817 (patch)
tree3af9b32e32882e876dac13b47e51e15d2bba5c06 /src/roadveh_cmd.cpp
parent2ccee752fde0f4ff93c210f0801fefa2848c8ccf (diff)
downloadopenttd-a4e045a3fbb04a7020d47caf0e2ac41d630df817.tar.xz
(svn r9760) -Codechange: remove the need for saving some vehicle variables.
Diffstat (limited to 'src/roadveh_cmd.cpp')
-rw-r--r--src/roadveh_cmd.cpp31
1 files changed, 16 insertions, 15 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index c6ca01265..a4525d2d1 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -169,7 +169,6 @@ int32 CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
v->x_pos = x;
v->y_pos = y;
v->z_pos = GetSlopeZ(x, y);
- v->z_height = 6;
v->u.road.state = RVSB_IN_DEPOT;
v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
@@ -492,9 +491,9 @@ void RoadVehicle::MarkDirty()
MarkAllViewportsDirty(this->left_coord, this->top_coord, this->right_coord + 1, this->bottom_coord + 1);
}
-static void UpdateRoadVehDeltaXY(Vehicle *v)
+void RoadVehicle::UpdateDeltaXY(Direction direction)
{
-#define MKIT(a,b,c,d) ((a&0xFF)<<24) | ((b&0xFF)<<16) | ((c&0xFF)<<8) | ((d&0xFF)<<0)
+#define MKIT(a, b, c, d) ((a & 0xFF) << 24) | ((b & 0xFF) << 16) | ((c & 0xFF) << 8) | ((d & 0xFF) << 0)
static const uint32 _delta_xy_table[8] = {
MKIT(3, 3, -1, -1),
MKIT(3, 7, -1, -3),
@@ -506,11 +505,13 @@ static void UpdateRoadVehDeltaXY(Vehicle *v)
MKIT(7, 3, -3, -1),
};
#undef MKIT
- uint32 x = _delta_xy_table[v->direction];
- v->x_offs = GB(x, 0, 8);
- v->y_offs = GB(x, 8, 8);
- v->sprite_width = GB(x, 16, 8);
- v->sprite_height = GB(x, 24, 8);
+
+ uint32 x = _delta_xy_table[direction];
+ this->x_offs = GB(x, 0, 8);
+ this->y_offs = GB(x, 8, 8);
+ this->sprite_width = GB(x, 16, 8);
+ this->sprite_height = GB(x, 24, 8);
+ this->z_height = 6;
}
static void ClearCrashedStation(Vehicle *v)
@@ -566,7 +567,7 @@ static void RoadVehSetRandomDirection(Vehicle *v)
v->direction = ChangeDir(v->direction, delta[r & 3]);
BeginVehicleMove(v);
- UpdateRoadVehDeltaXY(v);
+ v->UpdateDeltaXY(v->direction);
v->cur_image = GetRoadVehImage(v, v->direction);
SetRoadVehPosition(v, v->x_pos, v->y_pos);
}
@@ -1345,7 +1346,7 @@ static void RoadVehController(Vehicle *v)
v->u.road.frame = RVC_DEPOT_START_FRAME;
v->cur_image = GetRoadVehImage(v, v->direction);
- UpdateRoadVehDeltaXY(v);
+ v->UpdateDeltaXY(v->direction);
SetRoadVehPosition(v,x,y);
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
@@ -1381,7 +1382,7 @@ static void RoadVehController(Vehicle *v)
if ((IsTunnelTile(gp.new_tile) || IsBridgeTile(gp.new_tile)) && HASBIT(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
/* Vehicle has just entered a bridge or tunnel */
v->cur_image = GetRoadVehImage(v, v->direction);
- UpdateRoadVehDeltaXY(v);
+ v->UpdateDeltaXY(v->direction);
SetRoadVehPosition(v,gp.x,gp.y);
return;
}
@@ -1469,7 +1470,7 @@ again:
}
v->cur_image = GetRoadVehImage(v, newdir);
- UpdateRoadVehDeltaXY(v);
+ v->UpdateDeltaXY(v->direction);
RoadZPosAffectSpeed(v, SetRoadVehPosition(v, x, y));
return;
}
@@ -1509,7 +1510,7 @@ again:
}
v->cur_image = GetRoadVehImage(v, newdir);
- UpdateRoadVehDeltaXY(v);
+ v->UpdateDeltaXY(v->direction);
RoadZPosAffectSpeed(v, SetRoadVehPosition(v, x, y));
return;
}
@@ -1539,7 +1540,7 @@ again:
if (old_dir != v->u.road.state) {
/* The vehicle is in a road stop */
v->cur_image = GetRoadVehImage(v, new_dir);
- UpdateRoadVehDeltaXY(v);
+ v->UpdateDeltaXY(v->direction);
SetRoadVehPosition(v, v->x_pos, v->y_pos);
/* Note, return here means that the frame counter is not incremented
* for vehicles changing direction in a road stop. This causes frames to
@@ -1659,7 +1660,7 @@ again:
if (!HASBIT(r, VETS_ENTERED_WORMHOLE)) v->u.road.frame++;
v->cur_image = GetRoadVehImage(v, v->direction);
- UpdateRoadVehDeltaXY(v);
+ v->UpdateDeltaXY(v->direction);
RoadZPosAffectSpeed(v, SetRoadVehPosition(v, x, y));
}