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authorfrosch <frosch@openttd.org>2011-11-01 16:51:47 +0000
committerfrosch <frosch@openttd.org>2011-11-01 16:51:47 +0000
commitbbc3409942565cd6876016e270288517cb6acafb (patch)
tree3079bbaa5682e25b2805774cd2382e9c0c6ef109 /src/roadveh.h
parente802dc66b9d1e913e77816184ed2744f737823ec (diff)
downloadopenttd-bbc3409942565cd6876016e270288517cb6acafb.tar.xz
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
Diffstat (limited to 'src/roadveh.h')
-rw-r--r--src/roadveh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/roadveh.h b/src/roadveh.h
index c10bb1503..fbc865636 100644
--- a/src/roadveh.h
+++ b/src/roadveh.h
@@ -107,7 +107,7 @@ struct RoadVehicle : public GroundVehicle<RoadVehicle, VEH_ROAD> {
void UpdateDeltaXY(Direction direction);
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_ROADVEH_INC : EXPENSES_ROADVEH_RUN; }
bool IsPrimaryVehicle() const { return this->IsFrontEngine(); }
- SpriteID GetImage(Direction direction) const;
+ SpriteID GetImage(Direction direction, EngineImageType image_type) const;
int GetDisplaySpeed() const { return this->gcache.last_speed / 2; }
int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed / 2; }
Money GetRunningCost() const;