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authorrubidium <rubidium@openttd.org>2009-12-02 18:18:56 +0000
committerrubidium <rubidium@openttd.org>2009-12-02 18:18:56 +0000
commit0ef0e1379534c6372ea93790c1e4b0855c8077d1 (patch)
treed044e4280831f6afdf44626ee303896ef8570c6b /src/roadstop_base.h
parent429f3993f8dc380780a23a6f46420797a9a8a11c (diff)
downloadopenttd-0ef0e1379534c6372ea93790c1e4b0855c8077d1.tar.xz
(svn r18385) -Cleanup: remove the now unneeded multistop slot management code
Diffstat (limited to 'src/roadstop_base.h')
-rw-r--r--src/roadstop_base.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/roadstop_base.h b/src/roadstop_base.h
index 7104713bf..4548de4bf 100644
--- a/src/roadstop_base.h
+++ b/src/roadstop_base.h
@@ -29,11 +29,9 @@ struct RoadStop : RoadStopPool::PoolItem<&_roadstop_pool> {
};
static const uint LIMIT = 16; ///< The maximum amount of roadstops that are allowed at a single station
- static const uint MAX_VEHICLES = 64; ///< The maximum number of vehicles that can allocate a slot to this roadstop
TileIndex xy; ///< Position on the map
byte status; ///< Current status of the Stop, @see RoadStopSatusFlag. Access using *Bay and *Busy functions.
- byte num_vehicles; ///< Number of vehicles currently slotted to this stop
struct RoadStop *next; ///< Next stop of the given type at this station
/** Initializes a RoadStop */