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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/road_map.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/road_map.h')
-rw-r--r--src/road_map.h213
1 files changed, 213 insertions, 0 deletions
diff --git a/src/road_map.h b/src/road_map.h
new file mode 100644
index 000000000..258c41e3b
--- /dev/null
+++ b/src/road_map.h
@@ -0,0 +1,213 @@
+/* $Id$ */
+
+#ifndef ROAD_MAP_H
+#define ROAD_MAP_H
+
+#include "macros.h"
+#include "rail.h"
+#include "road.h"
+#include "tile.h"
+
+
+typedef enum RoadTileType {
+ ROAD_TILE_NORMAL,
+ ROAD_TILE_CROSSING,
+ ROAD_TILE_DEPOT
+} RoadTileType;
+
+static inline RoadTileType GetRoadTileType(TileIndex t)
+{
+ assert(IsTileType(t, MP_STREET));
+ return (RoadTileType)GB(_m[t].m5, 4, 4);
+}
+
+static inline bool IsLevelCrossing(TileIndex t)
+{
+ return GetRoadTileType(t) == ROAD_TILE_CROSSING;
+}
+
+static inline bool IsLevelCrossingTile(TileIndex t)
+{
+ return IsTileType(t, MP_STREET) && IsLevelCrossing(t);
+}
+
+static inline RoadBits GetRoadBits(TileIndex t)
+{
+ assert(GetRoadTileType(t) == ROAD_TILE_NORMAL);
+ return (RoadBits)GB(_m[t].m5, 0, 4);
+}
+
+static inline void SetRoadBits(TileIndex t, RoadBits r)
+{
+ assert(GetRoadTileType(t) == ROAD_TILE_NORMAL); // XXX incomplete
+ SB(_m[t].m5, 0, 4, r);
+}
+
+
+static inline Axis GetCrossingRoadAxis(TileIndex t)
+{
+ assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
+ return (Axis)GB(_m[t].m5, 3, 1);
+}
+
+static inline RoadBits GetCrossingRoadBits(TileIndex tile)
+{
+ return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
+}
+
+static inline TrackBits GetCrossingRailBits(TileIndex tile)
+{
+ return AxisToTrackBits(OtherAxis(GetCrossingRoadAxis(tile)));
+}
+
+
+// TODO swap owner of road and rail
+static inline Owner GetCrossingRoadOwner(TileIndex t)
+{
+ assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
+ return (Owner)_m[t].m3;
+}
+
+static inline void SetCrossingRoadOwner(TileIndex t, Owner o)
+{
+ assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
+ _m[t].m3 = o;
+}
+
+static inline void UnbarCrossing(TileIndex t)
+{
+ assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
+ CLRBIT(_m[t].m5, 2);
+}
+
+static inline void BarCrossing(TileIndex t)
+{
+ assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
+ SETBIT(_m[t].m5, 2);
+}
+
+static inline bool IsCrossingBarred(TileIndex t)
+{
+ assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
+ return HASBIT(_m[t].m5, 2);
+}
+
+#define IsOnDesert IsOnSnow
+static inline bool IsOnSnow(TileIndex t)
+{
+ return HASBIT(_m[t].m4, 7);
+}
+
+#define ToggleDesert ToggleSnow
+static inline void ToggleSnow(TileIndex t)
+{
+ TOGGLEBIT(_m[t].m4, 7);
+}
+
+
+typedef enum Roadside {
+ ROADSIDE_BARREN = 0,
+ ROADSIDE_GRASS = 1,
+ ROADSIDE_PAVED = 2,
+ ROADSIDE_STREET_LIGHTS = 3,
+ ROADSIDE_TREES = 5,
+ ROADSIDE_GRASS_ROAD_WORKS = 6,
+ ROADSIDE_PAVED_ROAD_WORKS = 7
+} Roadside;
+
+static inline Roadside GetRoadside(TileIndex tile)
+{
+ return (Roadside)GB(_m[tile].m4, 4, 3);
+}
+
+static inline void SetRoadside(TileIndex tile, Roadside s)
+{
+ SB(_m[tile].m4, 4, 3, s);
+}
+
+static inline bool HasRoadWorks(TileIndex t)
+{
+ return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
+}
+
+static inline bool IncreaseRoadWorksCounter(TileIndex t)
+{
+ AB(_m[t].m4, 0, 4, 1);
+
+ return GB(_m[t].m4, 0, 4) == 15;
+}
+
+static inline void StartRoadWorks(TileIndex t)
+{
+ assert(!HasRoadWorks(t));
+ /* Remove any trees or lamps in case or roadwork */
+ switch (GetRoadside(t)) {
+ case ROADSIDE_BARREN:
+ case ROADSIDE_GRASS: SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
+ default: SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
+ }
+}
+
+static inline void TerminateRoadWorks(TileIndex t)
+{
+ assert(HasRoadWorks(t));
+ SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
+ /* Stop the counter */
+ SB(_m[t].m4, 0, 4, 0);
+}
+
+
+static inline DiagDirection GetRoadDepotDirection(TileIndex t)
+{
+ assert(GetRoadTileType(t) == ROAD_TILE_DEPOT);
+ return (DiagDirection)GB(_m[t].m5, 0, 2);
+}
+
+
+/**
+ * Returns the RoadBits on an arbitrary tile
+ * Special behavior:
+ * - road depots: entrance is treated as road piece
+ * - road tunnels: entrance is treated as road piece
+ * - bridge ramps: start of the ramp is treated as road piece
+ * - bridge middle parts: bridge itself is ignored
+ */
+RoadBits GetAnyRoadBits(TileIndex);
+
+
+TrackBits GetAnyRoadTrackBits(TileIndex tile);
+
+
+static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, TownID town)
+{
+ SetTileType(t, MP_STREET);
+ SetTileOwner(t, owner);
+ _m[t].m2 = town;
+ _m[t].m3 = 0;
+ _m[t].m4 = 0 << 7 | 0 << 4 | 0;
+ _m[t].m5 = ROAD_TILE_NORMAL << 4 | bits;
+}
+
+
+static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis roaddir, RailType rt, uint town)
+{
+ SetTileType(t, MP_STREET);
+ SetTileOwner(t, rail);
+ _m[t].m2 = town;
+ _m[t].m3 = road;
+ _m[t].m4 = 0 << 7 | 0 << 4 | rt;
+ _m[t].m5 = ROAD_TILE_CROSSING << 4 | roaddir << 3 | 0 << 2;
+}
+
+
+static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir)
+{
+ SetTileType(t, MP_STREET);
+ SetTileOwner(t, owner);
+ _m[t].m2 = 0;
+ _m[t].m3 = 0;
+ _m[t].m4 = 0;
+ _m[t].m5 = ROAD_TILE_DEPOT << 4 | dir;
+}
+
+#endif /* ROAD_MAP_H */