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author | smatz <smatz@openttd.org> | 2009-07-05 13:21:51 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-07-05 13:21:51 +0000 |
commit | 59f94619c75be0ff4dc5f6edf8e0b365261dc9d6 (patch) | |
tree | ff8099d504f93a338e423ed5c3a36ebf2a4650c6 /src/road_cmd.cpp | |
parent | c861d9b64b2a63fa86ea87ac1e71f8f7341c694b (diff) | |
download | openttd-59f94619c75be0ff4dc5f6edf8e0b365261dc9d6.tar.xz |
(svn r16746) -Codechange: use Town::PostDestructor() instead of not very clean construct for invalidating nearest town for road tiles
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r-- | src/road_cmd.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index ef9206fde..19e390114 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -1248,7 +1248,7 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt) * @param ignore town that should be ignored (because we are deleting it now) * @pre invalidate == true implies _generating_world == true */ -void UpdateNearestTownForRoadTiles(bool invalidate, const Town *ignore) +void UpdateNearestTownForRoadTiles(bool invalidate) { assert(!invalidate || _generating_world); @@ -1256,7 +1256,7 @@ void UpdateNearestTownForRoadTiles(bool invalidate, const Town *ignore) if (IsTileType(t, MP_ROAD) && !HasTownOwnedRoad(t)) { TownID tid = (TownID)INVALID_TOWN; if (!invalidate) { - const Town *town = CalcClosestTownFromTile(t, UINT_MAX, ignore); + const Town *town = CalcClosestTownFromTile(t); if (town != NULL) tid = town->index; } SetTownIndex(t, tid); |