diff options
author | glx <glx@openttd.org> | 2019-12-17 03:37:43 +0100 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-12-21 20:13:03 +0100 |
commit | d8a1be48cd60c690235de175e9a044b95f92ea28 (patch) | |
tree | 2e1481aa11661c28df49f0d62f56fbf730577152 /src/road.cpp | |
parent | 9892d90b26db4dfe97ec7baeb89e43acb53a178e (diff) | |
download | openttd-d8a1be48cd60c690235de175e9a044b95f92ea28.tar.xz |
Codechange: Replace vehicle related FOR_ALL with range-based for loops
Diffstat (limited to 'src/road.cpp')
-rw-r--r-- | src/road.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/road.cpp b/src/road.cpp index aa9935ad4..486dc0044 100644 --- a/src/road.cpp +++ b/src/road.cpp @@ -324,8 +324,7 @@ bool CanBuildRoadTypeInfrastructure(RoadType roadtype, CompanyID company) } /* We should be able to build infrastructure when we have the actual vehicle type */ - const Vehicle *v; - FOR_ALL_VEHICLES(v) { + for (const Vehicle *v : Vehicle::Iterate()) { if (v->type == VEH_ROAD && (company == OWNER_DEITY || v->owner == company) && HasBit(roadtypes, RoadVehicle::From(v)->roadtype) && HasPowerOnRoad(RoadVehicle::From(v)->roadtype, roadtype)) return true; } |