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authorrubidium <rubidium@openttd.org>2007-10-20 21:05:18 +0000
committerrubidium <rubidium@openttd.org>2007-10-20 21:05:18 +0000
commit2c67320bae6eb048a1fafbcda79c58d4f49260d5 (patch)
treeb75b2d0fc3c8971ab7e4cb4d6792e28880ac7f83 /src/rail_map.h
parentef9e037c2a8857609876fc1f7ebcd35eeaf127fa (diff)
downloadopenttd-2c67320bae6eb048a1fafbcda79c58d4f49260d5.tar.xz
(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
Diffstat (limited to 'src/rail_map.h')
-rw-r--r--src/rail_map.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/rail_map.h b/src/rail_map.h
index b20230dcd..364394cff 100644
--- a/src/rail_map.h
+++ b/src/rail_map.h
@@ -394,6 +394,7 @@ enum RailGroundType {
RAIL_GROUND_FENCE_HORIZ1 = 10, ///< Grass with a fence at the southern side
RAIL_GROUND_FENCE_HORIZ2 = 11, ///< Grass with a fence at the northern side
RAIL_GROUND_ICE_DESERT = 12, ///< Icy or sandy
+ RAIL_GROUND_WATER = 13, ///< Grass with a fence and water on the lower halftile
};
static inline void SetRailGroundType(TileIndex t, RailGroundType rgt)