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authorbelugas <belugas@openttd.org>2007-11-10 01:17:15 +0000
committerbelugas <belugas@openttd.org>2007-11-10 01:17:15 +0000
commitf55fdfb7c42b2e2e39b165fd17f7671e14516303 (patch)
tree07b6a8f97a15f768d33fc0b7a3405373f3745b3b /src/rail_cmd.cpp
parent3a84801f5563ca73c47c56f9682582abe990abb7 (diff)
downloadopenttd-f55fdfb7c42b2e2e39b165fd17f7671e14516303.tar.xz
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
Diffstat (limited to 'src/rail_cmd.cpp')
-rw-r--r--src/rail_cmd.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index f0e16edf5..957c37b07 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -40,6 +40,7 @@
#include "train.h"
#include "misc/autoptr.hpp"
#include "autoslope.h"
+#include "transparency.h"
const byte _track_sloped_sprites[14] = {
14, 15, 22, 13,
@@ -1755,7 +1756,7 @@ default_waypoint:
image += relocation;
}
- if (!HASBIT(_transparent_opt, TO_BUILDINGS) && HASBIT(image, PALETTE_MODIFIER_COLOR)) {
+ if (!IsTransparencySet(TO_BUILDINGS) && HASBIT(image, PALETTE_MODIFIER_COLOR)) {
pal = _drawtile_track_palette;
} else {
pal = dtss->pal;
@@ -1767,7 +1768,7 @@ default_waypoint:
ti->x + dtss->delta_x, ti->y + dtss->delta_y,
dtss->size_x, dtss->size_y,
dtss->size_z, ti->z + dtss->delta_z,
- HASBIT(_transparent_opt, TO_BUILDINGS)
+ IsTransparencySet(TO_BUILDINGS)
);
} else {
AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y);