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authorskidd13 <skidd13@openttd.org>2007-11-24 10:38:43 +0000
committerskidd13 <skidd13@openttd.org>2007-11-24 10:38:43 +0000
commitbf959f926ff6dee99a15d91652256169a6484042 (patch)
tree9c936ecbb5e2e4367788a18a55cbf52eb6eb6cc6 /src/players.cpp
parent64246a2775c56c99746727a02af509fe8d75d53f (diff)
downloadopenttd-bf959f926ff6dee99a15d91652256169a6484042.tar.xz
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
Diffstat (limited to 'src/players.cpp')
-rw-r--r--src/players.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/players.cpp b/src/players.cpp
index 13aff85bc..d1cb86fab 100644
--- a/src/players.cpp
+++ b/src/players.cpp
@@ -299,7 +299,7 @@ static void GenerateCompanyName(Player *p)
t = ClosestTownFromTile(tile, (uint)-1);
- if (IS_INT_INSIDE(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST+1)) {
+ if (IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST+1)) {
str = t->townnametype - SPECSTR_TOWNNAME_START + SPECSTR_PLAYERNAME_START;
strp = t->townnameparts;