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authorrubidium <rubidium@openttd.org>2009-12-01 22:45:39 +0000
committerrubidium <rubidium@openttd.org>2009-12-01 22:45:39 +0000
commitf52e27c688b00fd2b44887f0694717cd8449d31d (patch)
tree1268b38bfce0d85fd3868c19fb1454460ef135e7 /src/pathfinder/yapf/yapf_road.cpp
parenta7beae873310c67c8761994269627ebeabf08996 (diff)
downloadopenttd-f52e27c688b00fd2b44887f0694717cd8449d31d.tar.xz
(svn r18364) -Codechange: move the pathfinders and their related files into a separate directory
Diffstat (limited to 'src/pathfinder/yapf/yapf_road.cpp')
-rw-r--r--src/pathfinder/yapf/yapf_road.cpp631
1 files changed, 631 insertions, 0 deletions
diff --git a/src/pathfinder/yapf/yapf_road.cpp b/src/pathfinder/yapf/yapf_road.cpp
new file mode 100644
index 000000000..3a5f80717
--- /dev/null
+++ b/src/pathfinder/yapf/yapf_road.cpp
@@ -0,0 +1,631 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file yapf_road.cpp The road pathfinding. */
+
+#include "../../stdafx.h"
+#include "../../roadstop_base.h"
+#include "../../cargotype.h"
+
+#include "yapf.hpp"
+#include "yapf_node_road.hpp"
+
+
+template <class Types>
+class CYapfCostRoadT
+{
+public:
+ typedef typename Types::Tpf Tpf; ///< pathfinder (derived from THIS class)
+ typedef typename Types::TrackFollower TrackFollower; ///< track follower helper
+ typedef typename Types::NodeList::Titem Node; ///< this will be our node type
+ typedef typename Node::Key Key; ///< key to hash tables
+
+protected:
+ /** to access inherited path finder */
+ Tpf& Yapf()
+ {
+ return *static_cast<Tpf*>(this);
+ }
+
+ int SlopeCost(TileIndex tile, TileIndex next_tile, Trackdir trackdir)
+ {
+ /* height of the center of the current tile */
+ int x1 = TileX(tile) * TILE_SIZE;
+ int y1 = TileY(tile) * TILE_SIZE;
+ int z1 = GetSlopeZ(x1 + TILE_SIZE / 2, y1 + TILE_SIZE / 2);
+
+ /* height of the center of the next tile */
+ int x2 = TileX(next_tile) * TILE_SIZE;
+ int y2 = TileY(next_tile) * TILE_SIZE;
+ int z2 = GetSlopeZ(x2 + TILE_SIZE / 2, y2 + TILE_SIZE / 2);
+
+ if (z2 - z1 > 1) {
+ /* Slope up */
+ return Yapf().PfGetSettings().road_slope_penalty;
+ }
+ return 0;
+ }
+
+ /** return one tile cost */
+ FORCEINLINE int OneTileCost(TileIndex tile, Trackdir trackdir)
+ {
+ int cost = 0;
+ /* set base cost */
+ if (IsDiagonalTrackdir(trackdir)) {
+ cost += YAPF_TILE_LENGTH;
+ switch (GetTileType(tile)) {
+ case MP_ROAD:
+ /* Increase the cost for level crossings */
+ if (IsLevelCrossing(tile)) {
+ cost += Yapf().PfGetSettings().road_crossing_penalty;
+ }
+ break;
+
+ case MP_STATION:
+ if (IsDriveThroughStopTile(tile)) {
+ cost += Yapf().PfGetSettings().road_stop_penalty;
+ }
+ break;
+
+ default:
+ break;
+ }
+ } else {
+ /* non-diagonal trackdir */
+ cost = YAPF_TILE_CORNER_LENGTH + Yapf().PfGetSettings().road_curve_penalty;
+ }
+ return cost;
+ }
+
+public:
+ /** Called by YAPF to calculate the cost from the origin to the given node.
+ * Calculates only the cost of given node, adds it to the parent node cost
+ * and stores the result into Node::m_cost member */
+ FORCEINLINE bool PfCalcCost(Node& n, const TrackFollower *tf)
+ {
+ int segment_cost = 0;
+ /* start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment */
+ TileIndex tile = n.m_key.m_tile;
+ Trackdir trackdir = n.m_key.m_td;
+ while (true) {
+ /* base tile cost depending on distance between edges */
+ segment_cost += Yapf().OneTileCost(tile, trackdir);
+
+ const Vehicle *v = Yapf().GetVehicle();
+ /* we have reached the vehicle's destination - segment should end here to avoid target skipping */
+ if (Yapf().PfDetectDestinationTile(tile, trackdir)) break;
+
+ /* stop if we have just entered the depot */
+ if (IsRoadDepotTile(tile) && trackdir == DiagDirToDiagTrackdir(ReverseDiagDir(GetRoadDepotDirection(tile)))) {
+ /* next time we will reverse and leave the depot */
+ break;
+ }
+
+ /* if there are no reachable trackdirs on new tile, we have end of road */
+ TrackFollower F(Yapf().GetVehicle());
+ if (!F.Follow(tile, trackdir)) break;
+
+ /* if there are more trackdirs available & reachable, we are at the end of segment */
+ if (KillFirstBit(F.m_new_td_bits) != TRACKDIR_BIT_NONE) break;
+
+ Trackdir new_td = (Trackdir)FindFirstBit2x64(F.m_new_td_bits);
+
+ /* stop if RV is on simple loop with no junctions */
+ if (F.m_new_tile == n.m_key.m_tile && new_td == n.m_key.m_td) return false;
+
+ /* if we skipped some tunnel tiles, add their cost */
+ segment_cost += F.m_tiles_skipped * YAPF_TILE_LENGTH;
+
+ /* add hilly terrain penalty */
+ segment_cost += Yapf().SlopeCost(tile, F.m_new_tile, trackdir);
+
+ /* add min/max speed penalties */
+ int min_speed = 0;
+ int max_speed = F.GetSpeedLimit(&min_speed);
+ if (max_speed < v->max_speed) segment_cost += 1 * (v->max_speed - max_speed);
+ if (min_speed > v->max_speed) segment_cost += 10 * (min_speed - v->max_speed);
+
+ /* move to the next tile */
+ tile = F.m_new_tile;
+ trackdir = new_td;
+ };
+
+ /* save end of segment back to the node */
+ n.m_segment_last_tile = tile;
+ n.m_segment_last_td = trackdir;
+
+ /* save also tile cost */
+ int parent_cost = (n.m_parent != NULL) ? n.m_parent->m_cost : 0;
+ n.m_cost = parent_cost + segment_cost;
+ return true;
+ }
+};
+
+
+template <class Types>
+class CYapfDestinationAnyDepotRoadT
+{
+public:
+ typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
+ typedef typename Types::TrackFollower TrackFollower;
+ typedef typename Types::NodeList::Titem Node; ///< this will be our node type
+ typedef typename Node::Key Key; ///< key to hash tables
+
+ /** to access inherited path finder */
+ Tpf& Yapf()
+ {
+ return *static_cast<Tpf*>(this);
+ }
+
+ /** Called by YAPF to detect if node ends in the desired destination */
+ FORCEINLINE bool PfDetectDestination(Node& n)
+ {
+ bool bDest = IsRoadDepotTile(n.m_segment_last_tile);
+ return bDest;
+ }
+
+ FORCEINLINE bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
+ {
+ return IsRoadDepotTile(tile);
+ }
+
+ /** Called by YAPF to calculate cost estimate. Calculates distance to the destination
+ * adds it to the actual cost from origin and stores the sum to the Node::m_estimate */
+ FORCEINLINE bool PfCalcEstimate(Node& n)
+ {
+ n.m_estimate = n.m_cost;
+ return true;
+ }
+};
+
+
+template <class Types>
+class CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT
+{
+public:
+ typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
+ typedef typename Types::TrackFollower TrackFollower;
+ typedef typename Types::NodeList::Titem Node; ///< this will be our node type
+ typedef typename Node::Key Key; ///< key to hash tables
+
+ TileIndex m_destTile;
+ StationID m_dest_station;
+ bool m_bus;
+ bool m_non_artic;
+
+ /** to access inherited path finder */
+ Tpf& Yapf()
+ {
+ return *static_cast<Tpf*>(this);
+ }
+
+ void SetDestination(const RoadVehicle *v, StationID sid, TileIndex destTile)
+ {
+ m_dest_station = sid;
+ m_destTile = destTile;
+ m_bus = IsCargoInClass(v->cargo_type, CC_PASSENGERS);
+ m_non_artic = !v->HasArticulatedPart();
+ }
+
+ /** Called by YAPF to detect if node ends in the desired destination */
+ FORCEINLINE bool PfDetectDestination(Node& n)
+ {
+ return PfDetectDestinationTile(n.m_segment_last_tile, INVALID_TRACKDIR);
+ }
+
+ FORCEINLINE bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
+ {
+ return
+ IsTileType(tile, MP_STATION) &&
+ GetStationIndex(tile) == m_dest_station &&
+ (m_bus ? IsBusStop(tile) : IsTruckStop(tile)) &&
+ (m_non_artic || IsDriveThroughStopTile(tile));
+ }
+
+ /** Called by YAPF to calculate cost estimate. Calculates distance to the destination
+ * adds it to the actual cost from origin and stores the sum to the Node::m_estimate */
+ FORCEINLINE bool PfCalcEstimate(Node& n)
+ {
+ static const int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
+ static const int dg_dir_to_y_offs[] = {0, 1, 0, -1};
+ if (PfDetectDestination(n)) {
+ n.m_estimate = n.m_cost;
+ return true;
+ }
+
+ TileIndex tile = n.m_segment_last_tile;
+ DiagDirection exitdir = TrackdirToExitdir(n.m_segment_last_td);
+ int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
+ int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
+ int x2 = 2 * TileX(m_destTile);
+ int y2 = 2 * TileY(m_destTile);
+ int dx = abs(x1 - x2);
+ int dy = abs(y1 - y2);
+ int dmin = min(dx, dy);
+ int dxy = abs(dx - dy);
+ int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
+ n.m_estimate = n.m_cost + d;
+ assert(n.m_estimate >= n.m_parent->m_estimate);
+ return true;
+ }
+};
+
+
+template <class Types>
+class CYapfDestinationTileRoadT
+{
+public:
+ typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
+ typedef typename Types::TrackFollower TrackFollower;
+ typedef typename Types::NodeList::Titem Node; ///< this will be our node type
+ typedef typename Node::Key Key; ///< key to hash tables
+
+protected:
+ TileIndex m_destTile;
+ TrackdirBits m_destTrackdirs;
+
+public:
+ void SetDestination(TileIndex tile, TrackdirBits trackdirs)
+ {
+ m_destTile = tile;
+ m_destTrackdirs = trackdirs;
+ }
+
+protected:
+ /** to access inherited path finder */
+ Tpf& Yapf()
+ {
+ return *static_cast<Tpf*>(this);
+ }
+
+public:
+ /** Called by YAPF to detect if node ends in the desired destination */
+ FORCEINLINE bool PfDetectDestination(Node& n)
+ {
+ bool bDest = (n.m_segment_last_tile == m_destTile) && ((m_destTrackdirs & TrackdirToTrackdirBits(n.m_segment_last_td)) != TRACKDIR_BIT_NONE);
+ return bDest;
+ }
+
+ FORCEINLINE bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
+ {
+ return tile == m_destTile && ((m_destTrackdirs & TrackdirToTrackdirBits(trackdir)) != TRACKDIR_BIT_NONE);
+ }
+
+ /** Called by YAPF to calculate cost estimate. Calculates distance to the destination
+ * adds it to the actual cost from origin and stores the sum to the Node::m_estimate */
+ inline bool PfCalcEstimate(Node& n)
+ {
+ static const int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
+ static const int dg_dir_to_y_offs[] = {0, 1, 0, -1};
+ if (PfDetectDestination(n)) {
+ n.m_estimate = n.m_cost;
+ return true;
+ }
+
+ TileIndex tile = n.m_segment_last_tile;
+ DiagDirection exitdir = TrackdirToExitdir(n.m_segment_last_td);
+ int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
+ int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
+ int x2 = 2 * TileX(m_destTile);
+ int y2 = 2 * TileY(m_destTile);
+ int dx = abs(x1 - x2);
+ int dy = abs(y1 - y2);
+ int dmin = min(dx, dy);
+ int dxy = abs(dx - dy);
+ int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
+ n.m_estimate = n.m_cost + d;
+ assert(n.m_estimate >= n.m_parent->m_estimate);
+ return true;
+ }
+};
+
+
+
+template <class Types>
+class CYapfFollowRoadT
+{
+public:
+ typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
+ typedef typename Types::TrackFollower TrackFollower;
+ typedef typename Types::NodeList::Titem Node; ///< this will be our node type
+ typedef typename Node::Key Key; ///< key to hash tables
+
+protected:
+ /** to access inherited path finder */
+ FORCEINLINE Tpf& Yapf()
+ {
+ return *static_cast<Tpf*>(this);
+ }
+
+public:
+
+ /** Called by YAPF to move from the given node to the next tile. For each
+ * reachable trackdir on the new tile creates new node, initializes it
+ * and adds it to the open list by calling Yapf().AddNewNode(n) */
+ inline void PfFollowNode(Node& old_node)
+ {
+ TrackFollower F(Yapf().GetVehicle());
+ if (F.Follow(old_node.m_segment_last_tile, old_node.m_segment_last_td)) {
+ Yapf().AddMultipleNodes(&old_node, F);
+ }
+ }
+
+ /** return debug report character to identify the transportation type */
+ FORCEINLINE char TransportTypeChar() const
+ {
+ return 'r';
+ }
+
+ static Trackdir stChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir)
+ {
+ Tpf pf;
+ return pf.ChooseRoadTrack(v, tile, enterdir);
+ }
+
+ FORCEINLINE Trackdir ChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir)
+ {
+ /* handle special case - when next tile is destination tile */
+ if (tile == v->dest_tile) {
+ /* choose diagonal trackdir reachable from enterdir */
+ return DiagDirToDiagTrackdir(enterdir);
+ }
+ /* our source tile will be the next vehicle tile (should be the given one) */
+ TileIndex src_tile = tile;
+ /* get available trackdirs on the start tile */
+ TrackdirBits src_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes));
+ /* select reachable trackdirs only */
+ src_trackdirs &= DiagdirReachesTrackdirs(enterdir);
+
+ /* get available trackdirs on the destination tile */
+ TileIndex dest_tile = v->dest_tile;
+ TrackdirBits dest_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(dest_tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes));
+
+ /* set origin and destination nodes */
+ Yapf().SetOrigin(src_tile, src_trackdirs);
+ Yapf().SetDestination(dest_tile, dest_trackdirs);
+
+ /* find the best path */
+ Yapf().FindPath(v);
+
+ /* if path not found - return INVALID_TRACKDIR */
+ Trackdir next_trackdir = INVALID_TRACKDIR;
+ Node *pNode = Yapf().GetBestNode();
+ if (pNode != NULL) {
+ /* path was found or at least suggested
+ * walk through the path back to its origin */
+ while (pNode->m_parent != NULL) {
+ pNode = pNode->m_parent;
+ }
+ /* return trackdir from the best origin node (one of start nodes) */
+ Node& best_next_node = *pNode;
+ assert(best_next_node.GetTile() == tile);
+ next_trackdir = best_next_node.GetTrackdir();
+ }
+ return next_trackdir;
+ }
+
+ static uint stDistanceToTile(const Vehicle *v, TileIndex tile)
+ {
+ Tpf pf;
+ return pf.DistanceToTile(v, tile);
+ }
+
+ FORCEINLINE uint DistanceToTile(const Vehicle *v, TileIndex dst_tile)
+ {
+ /* handle special case - when current tile is the destination tile */
+ if (dst_tile == v->tile) {
+ /* distance is zero in this case */
+ return 0;
+ }
+
+ if (!SetOriginFromVehiclePos(v)) return UINT_MAX;
+
+ /* set destination tile, trackdir
+ * get available trackdirs on the destination tile */
+ TrackdirBits dst_td_bits = TrackStatusToTrackdirBits(GetTileTrackStatus(dst_tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes));
+ Yapf().SetDestination(dst_tile, dst_td_bits);
+
+ /* if path not found - return distance = UINT_MAX */
+ uint dist = UINT_MAX;
+
+ /* find the best path */
+ if (!Yapf().FindPath(v)) return dist;
+
+ Node *pNode = Yapf().GetBestNode();
+ if (pNode != NULL) {
+ /* path was found
+ * get the path cost estimate */
+ dist = pNode->GetCostEstimate();
+ }
+
+ return dist;
+ }
+
+ /** Return true if the valid origin (tile/trackdir) was set from the current vehicle position. */
+ FORCEINLINE bool SetOriginFromVehiclePos(const Vehicle *v)
+ {
+ /* set origin (tile, trackdir) */
+ TileIndex src_tile = v->tile;
+ Trackdir src_td = v->GetVehicleTrackdir();
+ if ((TrackStatusToTrackdirBits(GetTileTrackStatus(src_tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes)) & TrackdirToTrackdirBits(src_td)) == 0) {
+ /* sometimes the roadveh is not on the road (it resides on non-existing track)
+ * how should we handle that situation? */
+ return false;
+ }
+ Yapf().SetOrigin(src_tile, TrackdirToTrackdirBits(src_td));
+ return true;
+ }
+
+ static bool stFindNearestDepot(const Vehicle *v, TileIndex tile, Trackdir td, int max_distance, TileIndex *depot_tile)
+ {
+ Tpf pf;
+ return pf.FindNearestDepot(v, tile, td, max_distance, depot_tile);
+ }
+
+ FORCEINLINE bool FindNearestDepot(const Vehicle *v, TileIndex tile, Trackdir td, int max_distance, TileIndex *depot_tile)
+ {
+ /* set origin and destination nodes */
+ Yapf().SetOrigin(tile, TrackdirToTrackdirBits(td));
+
+ /* find the best path */
+ bool bFound = Yapf().FindPath(v);
+ if (!bFound) return false;
+
+ /* some path found
+ * get found depot tile */
+ Node *n = Yapf().GetBestNode();
+
+ if (max_distance > 0 && n->m_cost > max_distance * YAPF_TILE_LENGTH) return false;
+
+ *depot_tile = n->m_segment_last_tile;
+ return true;
+ }
+
+ static bool stFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, TileIndex tile, TileIndex destTile, Trackdir td, StationID sid, TileIndex *stop_tile)
+ {
+ Tpf pf;
+ return pf.FindNearestRoadVehicleCompatibleStop(v, tile, destTile, td, sid, stop_tile);
+ }
+
+ FORCEINLINE bool FindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, TileIndex tile, TileIndex destTile, Trackdir td, StationID sid, TileIndex *stop_tile)
+ {
+ /* set origin and destination nodes */
+ Yapf().SetOrigin(tile, TrackdirToTrackdirBits(td));
+ Yapf().SetDestination(v, sid, destTile);
+
+ /* find the best path */
+ bool bFound = Yapf().FindPath(v);
+ if (!bFound) return false;
+
+ /* some path found
+ * get found depot tile */
+ const Node *n = Yapf().GetBestNode();
+
+ *stop_tile = n->m_segment_last_tile;
+ return true;
+ }
+};
+
+template <class Tpf_, class Tnode_list, template <class Types> class Tdestination>
+struct CYapfRoad_TypesT
+{
+ typedef CYapfRoad_TypesT<Tpf_, Tnode_list, Tdestination> Types;
+
+ typedef Tpf_ Tpf;
+ typedef CFollowTrackRoad TrackFollower;
+ typedef Tnode_list NodeList;
+ typedef CYapfBaseT<Types> PfBase;
+ typedef CYapfFollowRoadT<Types> PfFollow;
+ typedef CYapfOriginTileT<Types> PfOrigin;
+ typedef Tdestination<Types> PfDestination;
+ typedef CYapfSegmentCostCacheNoneT<Types> PfCache;
+ typedef CYapfCostRoadT<Types> PfCost;
+};
+
+struct CYapfRoad1 : CYapfT<CYapfRoad_TypesT<CYapfRoad1 , CRoadNodeListTrackDir, CYapfDestinationTileRoadT > > {};
+struct CYapfRoad2 : CYapfT<CYapfRoad_TypesT<CYapfRoad2 , CRoadNodeListExitDir , CYapfDestinationTileRoadT > > {};
+
+struct CYapfRoadAnyDepot1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot1, CRoadNodeListTrackDir, CYapfDestinationAnyDepotRoadT> > {};
+struct CYapfRoadAnyDepot2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot2, CRoadNodeListExitDir , CYapfDestinationAnyDepotRoadT> > {};
+
+struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1, CRoadNodeListTrackDir, CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT> > {};
+struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2, CRoadNodeListExitDir , CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT> > {};
+
+
+Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir)
+{
+ /* default is YAPF type 2 */
+ typedef Trackdir (*PfnChooseRoadTrack)(const Vehicle*, TileIndex, DiagDirection);
+ PfnChooseRoadTrack pfnChooseRoadTrack = &CYapfRoad2::stChooseRoadTrack; // default: ExitDir, allow 90-deg
+
+ /* check if non-default YAPF type should be used */
+ if (_settings_game.pf.yapf.disable_node_optimization) {
+ pfnChooseRoadTrack = &CYapfRoad1::stChooseRoadTrack; // Trackdir, allow 90-deg
+ }
+
+ Trackdir td_ret = pfnChooseRoadTrack(v, tile, enterdir);
+ return td_ret;
+}
+
+uint YapfRoadVehDistanceToTile(const Vehicle *v, TileIndex tile)
+{
+ /* default is YAPF type 2 */
+ typedef uint (*PfnDistanceToTile)(const Vehicle*, TileIndex);
+ PfnDistanceToTile pfnDistanceToTile = &CYapfRoad2::stDistanceToTile; // default: ExitDir, allow 90-deg
+
+ /* check if non-default YAPF type should be used */
+ if (_settings_game.pf.yapf.disable_node_optimization) {
+ pfnDistanceToTile = &CYapfRoad1::stDistanceToTile; // Trackdir, allow 90-deg
+ }
+
+ /* measure distance in YAPF units */
+ uint dist = pfnDistanceToTile(v, tile);
+ /* convert distance to tiles */
+ if (dist != UINT_MAX) {
+ dist = (dist + YAPF_TILE_LENGTH - 1) / YAPF_TILE_LENGTH;
+ }
+
+ return dist;
+}
+
+bool YapfFindNearestRoadDepot(const Vehicle *v, int max_distance, TileIndex *depot_tile)
+{
+ *depot_tile = INVALID_TILE;
+
+ TileIndex tile = v->tile;
+ Trackdir trackdir = v->GetVehicleTrackdir();
+ if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
+ return false;
+ }
+
+ /* handle the case when our vehicle is already in the depot tile */
+ if (IsRoadDepotTile(tile)) {
+ /* only what we need to return is the Depot* */
+ *depot_tile = tile;
+ return true;
+ }
+
+ /* default is YAPF type 2 */
+ typedef bool (*PfnFindNearestDepot)(const Vehicle*, TileIndex, Trackdir, int, TileIndex*);
+ PfnFindNearestDepot pfnFindNearestDepot = &CYapfRoadAnyDepot2::stFindNearestDepot;
+
+ /* check if non-default YAPF type should be used */
+ if (_settings_game.pf.yapf.disable_node_optimization) {
+ pfnFindNearestDepot = &CYapfRoadAnyDepot1::stFindNearestDepot; // Trackdir, allow 90-deg
+ }
+
+ bool ret = pfnFindNearestDepot(v, tile, trackdir, max_distance, depot_tile);
+ return ret;
+}
+
+bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID station, TileIndex *stop_tile)
+{
+ *stop_tile = INVALID_TILE;
+
+ const RoadStop *rs = Station::Get(station)->GetPrimaryRoadStop(v);
+ if (rs == NULL) return false;
+
+ TileIndex tile = v->tile;
+ Trackdir trackdir = v->GetVehicleTrackdir();
+ if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
+ return false;
+ }
+
+ /* default is YAPF type 2 */
+ typedef bool (*PfnFindNearestRoadVehicleCompatibleStop)(const RoadVehicle*, TileIndex, TileIndex, Trackdir, StationID, TileIndex*);
+ PfnFindNearestRoadVehicleCompatibleStop pfnFindNearestRoadVehicleCompatibleStop = &CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2::stFindNearestRoadVehicleCompatibleStop;
+
+ /* check if non-default YAPF type should be used */
+ if (_settings_game.pf.yapf.disable_node_optimization) {
+ pfnFindNearestRoadVehicleCompatibleStop = &CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1::stFindNearestRoadVehicleCompatibleStop; // Trackdir, allow 90-deg
+ }
+
+ bool ret = pfnFindNearestRoadVehicleCompatibleStop(v, tile, rs->xy, trackdir, station, stop_tile);
+ return ret;
+}