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authorrubidium <rubidium@openttd.org>2010-01-01 18:45:40 +0000
committerrubidium <rubidium@openttd.org>2010-01-01 18:45:40 +0000
commitb2e9b5d612a879097587b05ed2c53c19c70d84a6 (patch)
treeb3dec8b7dc6f7bd35e4b6dbb4e500c0ba2290ab0 /src/pathfinder/npf
parent115b20774540589572d45de3fdc7743ea4626f13 (diff)
downloadopenttd-b2e9b5d612a879097587b05ed2c53c19c70d84a6.tar.xz
(svn r18683) -Fix: it's not an other
Diffstat (limited to 'src/pathfinder/npf')
-rw-r--r--src/pathfinder/npf/aystar.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/pathfinder/npf/aystar.cpp b/src/pathfinder/npf/aystar.cpp
index 55a0262f1..ffe62f7fa 100644
--- a/src/pathfinder/npf/aystar.cpp
+++ b/src/pathfinder/npf/aystar.cpp
@@ -293,7 +293,7 @@ void init_AyStar(AyStar *aystar, Hash_HashProc hash, uint num_buckets)
/* Set up our sorting queue
* BinaryHeap allocates a block of 1024 nodes
- * When thatone gets full it reserves an otherone, till this number
+ * When that one gets full it reserves another one, till this number
* That is why it can stay this high */
init_BinaryHeap(&aystar->OpenListQueue, 102400);