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authorrubidium <rubidium@openttd.org>2009-12-02 10:44:38 +0000
committerrubidium <rubidium@openttd.org>2009-12-02 10:44:38 +0000
commitc10e95314156cfaf856a3075118b1bd2c698d139 (patch)
tree542edd8f84d6ac34d3012f25d783cefceaafcd97 /src/pathfinder/npf/npf_func.h
parentc56c892b2c9a30d7a5d4e7a59053e13471f038ab (diff)
downloadopenttd-c10e95314156cfaf856a3075118b1bd2c698d139.tar.xz
(svn r18373) -Codechange: unify some road pathfinder functions
Diffstat (limited to 'src/pathfinder/npf/npf_func.h')
-rw-r--r--src/pathfinder/npf/npf_func.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/pathfinder/npf/npf_func.h b/src/pathfinder/npf/npf_func.h
index 027e8c794..14c4d2c53 100644
--- a/src/pathfinder/npf/npf_func.h
+++ b/src/pathfinder/npf/npf_func.h
@@ -17,6 +17,26 @@
#include "../pathfinder_type.h"
/**
+ * Used when user sends road vehicle to the nearest depot or if road vehicle needs servicing using NPF.
+ * @param v vehicle that needs to go to some depot
+ * @param max_distance max distance (number of track tiles) from the current vehicle position
+ * (used also as optimization - the pathfinder can stop path finding if max_distance
+ * was reached and no depot was seen)
+ * @return the data about the depot
+ */
+FindDepotData NPFRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_distance);
+
+/**
+ * Finds the best path for given road vehicle using NPF.
+ * @param v the RV that needs to find a path
+ * @param tile the tile to find the path from (should be next tile the RV is about to enter)
+ * @param enterdir diagonal direction which the RV will enter this new tile from
+ * @param trackdirs available trackdirs on the new tile (to choose from)
+ * @return the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
+ */
+Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs);
+
+/**
* Finds the best path for given ship using NPF.
* @param v the ship that needs to find a path
* @param tile the tile to find the path from (should be next tile the ship is about to enter)