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author | smatz <smatz@openttd.org> | 2008-06-18 16:48:58 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-06-18 16:48:58 +0000 |
commit | 29985b768c5c9f5a92dc67e9b70626f3e6b9ff06 (patch) | |
tree | 74ebc46ae805dadccfc1057266b9f5f85873da3f /src/os/macosx | |
parent | cc2f9187cced720c32f5d0000407f912af042b0b (diff) | |
download | openttd-29985b768c5c9f5a92dc67e9b70626f3e6b9ff06.tar.xz |
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
This is to balance performance, code complexity and NewGRF requirements
Diffstat (limited to 'src/os/macosx')
0 files changed, 0 insertions, 0 deletions