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authorrubidium <rubidium@openttd.org>2009-01-03 13:52:06 +0000
committerrubidium <rubidium@openttd.org>2009-01-03 13:52:06 +0000
commit0d54db5f9fb3a3987f908645ca9693684f34674b (patch)
treed7251708eeba7b26d032505b22c0bb570da26501 /src/order_type.h
parentfa2bf69a5384a8035a92a069f47f31a178bc3f3c (diff)
downloadopenttd-0d54db5f9fb3a3987f908645ca9693684f34674b.tar.xz
(svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus)
Diffstat (limited to 'src/order_type.h')
-rw-r--r--src/order_type.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/order_type.h b/src/order_type.h
index 3ffbdb6f1..55653b825 100644
--- a/src/order_type.h
+++ b/src/order_type.h
@@ -9,6 +9,7 @@
typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
typedef uint16 OrderID;
+typedef uint16 OrderListID;
typedef uint16 DestinationID;
enum {
@@ -149,5 +150,6 @@ enum {
};
struct Order;
+struct OrderList;
#endif /* ORDER_TYPE_H */