summaryrefslogtreecommitdiff
path: root/src/order_cmd.cpp
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2007-08-02 23:40:19 +0000
committerrubidium <rubidium@openttd.org>2007-08-02 23:40:19 +0000
commitd751ce56cbd05a12d914016a51f62138eeaa826f (patch)
treef09642f696ca07efc204427f47ac1de75821eb38 /src/order_cmd.cpp
parente4149482ec1c1d5424327983df2ebf2419ffe273 (diff)
downloadopenttd-d751ce56cbd05a12d914016a51f62138eeaa826f.tar.xz
(svn r10760) -Codechange: make the order struct use the pool item class as super class.
Diffstat (limited to 'src/order_cmd.cpp')
-rw-r--r--src/order_cmd.cpp72
1 files changed, 8 insertions, 64 deletions
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index 13f16ef8f..6669cc543 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -20,19 +20,7 @@
#include "cargotype.h"
#include "strings.h"
-/**
- * Called if a new block is added to the order-pool
- */
-static void OrderPoolNewBlock(uint start_item)
-{
- Order *order;
-
- /* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
- * TODO - This is just a temporary stage, this will be removed. */
- for (order = GetOrder(start_item); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) order->index = start_item++;
-}
-
-DEFINE_OLD_POOL(Order, Order, OrderPoolNewBlock, NULL)
+DEFINE_OLD_POOL_GENERIC(Order, Order)
/**
*
@@ -113,41 +101,6 @@ static void SwapOrders(Order *order1, Order *order2)
/**
*
- * Allocate a new order
- *
- * @return Order* if a free space is found, else NULL.
- *
- */
-static Order *AllocateOrder()
-{
- Order *order;
-
- /* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
- * TODO - This is just a temporary stage, this will be removed. */
- for (order = GetOrder(0); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) {
- if (!order->IsValid()) {
- OrderID index = order->index;
-
- memset(order, 0, sizeof(*order));
- order->index = index;
- order->next = NULL;
- order->refit_cargo = CT_NO_REFIT;
- order->refit_subtype = 0;
- order->wait_time = 0;
- order->travel_time = 0;
-
- return order;
- }
- }
-
- /* Check if we can add a block to the pool */
- if (AddBlockToPool(&_Order_pool)) return AllocateOrder();
-
- return NULL;
-}
-
-/**
- *
* Assign data to an order (from an other order)
* This function makes sure that the index is maintained correctly
*
@@ -395,7 +348,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
Vehicle *u;
- Order *new_o = AllocateOrder();
+ Order *new_o = new Order();
AssignOrder(new_o, new_order);
/* Create new order and link in list */
@@ -890,7 +843,7 @@ CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
order_dst = &dst->orders;
FOR_VEHICLE_ORDERS(src, order) {
- *order_dst = AllocateOrder();
+ *order_dst = new Order();
AssignOrder(*order_dst, *order);
order_dst = &(*order_dst)->next;
}
@@ -1367,10 +1320,8 @@ static void Load_ORDR()
SlArray(orders, len, SLE_UINT16);
for (i = 0; i < len; ++i) {
- if (!AddBlockIfNeeded(&_Order_pool, i))
- error("Orders: failed loading savegame: too many orders");
-
- AssignOrder(GetOrder(i), UnpackVersion4Order(orders[i]));
+ Order *order = new (i) Order();
+ AssignOrder(order, UnpackVersion4Order(orders[i]));
}
} else if (CheckSavegameVersionOldStyle(5, 2)) {
uint32 orders[5000];
@@ -1381,10 +1332,8 @@ static void Load_ORDR()
SlArray(orders, len, SLE_UINT32);
for (i = 0; i < len; ++i) {
- if (!AddBlockIfNeeded(&_Order_pool, i))
- error("Orders: failed loading savegame: too many orders");
-
- AssignOrder(GetOrder(i), UnpackOrder(orders[i]));
+ Order *order = new (i) Order();
+ AssignOrder(order, UnpackOrder(orders[i]));
}
}
@@ -1400,12 +1349,7 @@ static void Load_ORDR()
int index;
while ((index = SlIterateArray()) != -1) {
- Order *order;
-
- if (!AddBlockIfNeeded(&_Order_pool, index))
- error("Orders: failed loading savegame: too many orders");
-
- order = GetOrder(index);
+ Order *order = new (index) Order();
SlObject(order, _order_desc);
}
}