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authorbelugas <belugas@openttd.org>2007-11-10 01:17:15 +0000
committerbelugas <belugas@openttd.org>2007-11-10 01:17:15 +0000
commitf55fdfb7c42b2e2e39b165fd17f7671e14516303 (patch)
tree07b6a8f97a15f768d33fc0b7a3405373f3745b3b /src/openttd.h
parent3a84801f5563ca73c47c56f9682582abe990abb7 (diff)
downloadopenttd-f55fdfb7c42b2e2e39b165fd17f7671e14516303.tar.xz
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
Diffstat (limited to 'src/openttd.h')
-rw-r--r--src/openttd.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/openttd.h b/src/openttd.h
index 2fdf8e0a9..79cfb5783 100644
--- a/src/openttd.h
+++ b/src/openttd.h
@@ -187,17 +187,6 @@ enum {
DO_WAYPOINTS = 6,
};
-enum {
- TO_SIGNS,
- TO_TREES,
- TO_HOUSES,
- TO_INDUSTRIES,
- TO_BUILDINGS,
- TO_BRIDGES,
- TO_STRUCTURES,
- TO_LOADING,
-};
-
/* Landscape types */
enum {
LT_TEMPERATE = 0,