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authorrubidium <rubidium@openttd.org>2008-05-29 09:54:47 +0000
committerrubidium <rubidium@openttd.org>2008-05-29 09:54:47 +0000
commit793ac8baa4b88508c21717abd7f44808f15eac98 (patch)
treecccf15d8a59031edb6cb85fccdfdf7895b781b06 /src/openttd.h
parent698a51a41eae0e2d0975a24e0a893381729f4377 (diff)
downloadopenttd-793ac8baa4b88508c21717abd7f44808f15eac98.tar.xz
(svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
Diffstat (limited to 'src/openttd.h')
-rw-r--r--src/openttd.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/openttd.h b/src/openttd.h
index 1f3468159..a603a62e8 100644
--- a/src/openttd.h
+++ b/src/openttd.h
@@ -29,21 +29,6 @@ enum SwitchModes {
SM_LOAD_HEIGHTMAP = 12,
};
-
-/* Modes for GenerateWorld */
-enum GenerateWorldModes {
- GW_NEWGAME = 0, /* Generate a map for a new game */
- GW_EMPTY = 1, /* Generate an empty map (sea-level) */
- GW_RANDOM = 2, /* Generate a random map for SE */
- GW_HEIGHTMAP = 3, /* Generate a newgame from a heightmap */
-};
-
-/* Modes for InitializeGame, those are _bits_! */
-enum InitializeGameModes {
- IG_NONE = 0, /* Don't do anything special */
- IG_DATE_RESET = 1, /* Reset the date when initializing a game */
-};
-
/* Display Options */
enum {
DO_SHOW_TOWN_NAMES = 0,
@@ -54,15 +39,6 @@ enum {
DO_WAYPOINTS = 6,
};
-enum {
- SORT_ASCENDING = 0,
- SORT_DESCENDING = 1,
- SORT_BY_DATE = 0,
- SORT_BY_NAME = 2
-};
-
-extern byte _savegame_sort_order;
-
/* In certain windows you navigate with the arrow keys. Do not scroll the
* gameview when here. Bitencoded variable that only allows scrolling if all
* elements are zero */