From 793ac8baa4b88508c21717abd7f44808f15eac98 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 29 May 2008 09:54:47 +0000 Subject: (svn r13320) -Codechange: move some enums from openttd.h to more logical locations. --- src/openttd.h | 24 ------------------------ 1 file changed, 24 deletions(-) (limited to 'src/openttd.h') diff --git a/src/openttd.h b/src/openttd.h index 1f3468159..a603a62e8 100644 --- a/src/openttd.h +++ b/src/openttd.h @@ -29,21 +29,6 @@ enum SwitchModes { SM_LOAD_HEIGHTMAP = 12, }; - -/* Modes for GenerateWorld */ -enum GenerateWorldModes { - GW_NEWGAME = 0, /* Generate a map for a new game */ - GW_EMPTY = 1, /* Generate an empty map (sea-level) */ - GW_RANDOM = 2, /* Generate a random map for SE */ - GW_HEIGHTMAP = 3, /* Generate a newgame from a heightmap */ -}; - -/* Modes for InitializeGame, those are _bits_! */ -enum InitializeGameModes { - IG_NONE = 0, /* Don't do anything special */ - IG_DATE_RESET = 1, /* Reset the date when initializing a game */ -}; - /* Display Options */ enum { DO_SHOW_TOWN_NAMES = 0, @@ -54,15 +39,6 @@ enum { DO_WAYPOINTS = 6, }; -enum { - SORT_ASCENDING = 0, - SORT_DESCENDING = 1, - SORT_BY_DATE = 0, - SORT_BY_NAME = 2 -}; - -extern byte _savegame_sort_order; - /* In certain windows you navigate with the arrow keys. Do not scroll the * gameview when here. Bitencoded variable that only allows scrolling if all * elements are zero */ -- cgit v1.2.3-54-g00ecf