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author | glx22 <glx@openttd.org> | 2021-01-22 16:24:29 +0100 |
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committer | Loïc Guilloux <glx22@users.noreply.github.com> | 2021-01-22 22:19:55 +0100 |
commit | 6b8ad5a9b199ab83498e5f6a96e0d70eacf455a4 (patch) | |
tree | 5cdc5db2f8ae92acc27029e90a0f1188536011a5 /src/openttd.cpp | |
parent | 07385c36623ede05fbc4ac49076e1a26e349d731 (diff) | |
download | openttd-6b8ad5a9b199ab83498e5f6a96e0d70eacf455a4.tar.xz |
Change: Apply some consistency to singleplayer related comments
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 352a653be..a631bd852 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1131,7 +1131,7 @@ void SwitchToMode(SwitchMode new_mode) break; case SM_SAVE_GAME: // Save game. - /* Make network saved games on pause compatible to singleplayer */ + /* Make network saved games on pause compatible to singleplayer mode */ if (SaveOrLoad(_file_to_saveload.name, SLO_SAVE, DFT_GAME_FILE, NO_DIRECTORY) != SL_OK) { SetDParamStr(0, GetSaveLoadErrorString()); ShowErrorMessage(STR_JUST_RAW_STRING, INVALID_STRING_ID, WL_ERROR); |