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authorpeter1138 <peter1138@openttd.org>2007-04-05 07:49:04 +0000
committerpeter1138 <peter1138@openttd.org>2007-04-05 07:49:04 +0000
commit51d72c11c81059aa0d41db26c7158e2786893ae0 (patch)
tree56e95f5fe598d9097484013307aecd3c2c9821d0 /src/openttd.cpp
parent0340291888f6646f842cd27936032bf1e066b7ac (diff)
downloadopenttd-51d72c11c81059aa0d41db26c7158e2786893ae0.tar.xz
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r--src/openttd.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 84de7904e..7cc37f2f2 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -303,7 +303,10 @@ static void LoadIntroGame()
char filename[256];
_game_mode = GM_MENU;
- CLRBITS(_display_opt, DO_TRANS_BUILDINGS); // don't make buildings transparent in intro
+
+ /* Clear transparency options */
+ _transparent_opt = 0;
+
_opt_ptr = &_opt_newgame;
ResetGRFConfig(false);