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authorglx <glx@openttd.org>2008-05-18 23:36:33 +0000
committerglx <glx@openttd.org>2008-05-18 23:36:33 +0000
commit17a18738432eb45c447496de241138ddaa06a567 (patch)
tree56c95a32e3bdbc1e3ab2bdaf15350b285b9c051e /src/openttd.cpp
parent09b5320a81df304314b620167a80d8558a6044fd (diff)
downloadopenttd-17a18738432eb45c447496de241138ddaa06a567.tar.xz
(svn r13174) -Codechange: make a class of the IndustryDirectoryWindow.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r--src/openttd.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index fcdffcb1a..4d13ca415 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -283,7 +283,6 @@ static void InitializeDynamicVariables()
{
/* Dynamic stuff needs to be initialized somewhere... */
_town_sort = NULL;
- _industry_sort = NULL;
_industry_mngr.ResetMapping();
_industile_mngr.ResetMapping();
}
@@ -320,7 +319,6 @@ static void ShutdownGame()
_Engine_pool.CleanPool();
free((void*)_town_sort);
- free((void*)_industry_sort);
free(_config_file);