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authorrubidium <rubidium@openttd.org>2008-05-09 09:29:27 +0000
committerrubidium <rubidium@openttd.org>2008-05-09 09:29:27 +0000
commit0f7d925121beb1033917918478c7d213305de595 (patch)
tree3a614e86500df9bd4d6ff37cbc44cca603933d88 /src/openttd.cpp
parentedc756697eb51474fdf0bad5c64056cf5d12d377 (diff)
downloadopenttd-0f7d925121beb1033917918478c7d213305de595.tar.xz
(svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r--src/openttd.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index c07ca1db8..1f2d7c3b5 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -97,6 +97,7 @@ void MusicLoop();
void ResetMusic();
void ResetOldNames();
void ProcessAsyncSaveFinish();
+void CallWindowTickEvent();
extern void SetDifficultyLevel(int mode, GameOptions *gm_opt);
extern Player* DoStartupNewPlayer(bool is_ai);