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authorrubidium <rubidium@openttd.org>2007-08-02 12:22:40 +0000
committerrubidium <rubidium@openttd.org>2007-08-02 12:22:40 +0000
commit53e6da1752c616388984c8906eb63673fb3b4050 (patch)
tree7b3d74bfcae924abd1c651969e8045c4b22c5cc9 /src/oldpool.h
parente7d2918c0cdb3d58aa066c1497f7e4946ef2cb6f (diff)
downloadopenttd-53e6da1752c616388984c8906eb63673fb3b4050.tar.xz
(svn r10750) -Codechange: make the waypoint struct use the new poolitem class as super class.
Diffstat (limited to 'src/oldpool.h')
-rw-r--r--src/oldpool.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/oldpool.h b/src/oldpool.h
index 6802cb63e..37154897e 100644
--- a/src/oldpool.h
+++ b/src/oldpool.h
@@ -188,7 +188,7 @@ struct PoolItem {
* @param size the size of the variable (unused)
* @return the memory that is 'allocated'
*/
- void *operator new (size_t size)
+ void *operator new(size_t size)
{
return AllocateRaw();
}
@@ -208,7 +208,7 @@ struct PoolItem {
* @param index the index of the object
* @return the memory that is 'allocated'
*/
- void *operator new (size_t size, int index)
+ void *operator new(size_t size, int index)
{
if (!Tpool->AddBlockIfNeeded(index)) error("%s: failed loading savegame: too many %s", Tpool->GetName(), Tpool->GetName());